SKILLEMALL.ai

CD caveman-learn

Act on a Caveman learn report - review the ranked token sinks, apply cost-lowering fixes with per-edit consent, and report what those fixes returned. Use when asked to lower an agent's token cost, what caveman has saved, to trim a heavy CLAUDE.md, or to offload re-pasted context into cavemem.

JuliusBrussee/caveman Agent Skills author: JuliusBrussee Apache-2.0 6 files · 2 scripts body ≈ 2 782 tokens Open the sourcegithub.com↗ analyzed 5 d ago

Act on a Caveman learn report - review the ranked token sinks, apply cost-lowering fixes with per-edit consent, and report what those fixes returned.

As a process D 49/100 · Unfinished process — weak spots: result and completion, when it triggers, inputs and preconditions

AnalyzerData and analyticsAI and agentstype and topics are labelled automatically from the skill text
JSON
Technical rating
C
88/100
safety, quality, tests
Safety 60%
100
Quality 40%
71
Run on models
none yet
Process rating
D
49/100
Unfinished process
Result and completion w 14
0
Inputs and preconditions w 11
0
Progress reporting w 2
0
the three weakest of ten parameters · all ten
This is a copy of a skill from another catalog; the rating counts the canonical one: caveman-learn (juliusbrussee/caveman)

How to improve

    For the model run — optional
    • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
    • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

    Guard findings · 0

    ✓ No critical or high findings

    Files scanned: 4. Evidence is masked. Grey chips explain why severity was lowered.

    Against the Agent Skills spec

    ✓ No remarks against the Agent Skills spec

    Process rating: all ten parameters 49/100

    • 0Result and completion. Does not say what the result is
    • 0Inputs and preconditions. Does not say what the process needs to start
    • 0Progress reporting. Says nothing while it works
    • 20When it triggers. No condition that starts the skill
    • 30Running it twice. 8 mutating operations with no state check
    • 55Failures and branches. 1 branches
    • 60Tools and files. Uses tools (bash) that frontmatter does not declare
    • 100Steps. 44 steps
    • 100Consistency. Name and required fields are in place
    • 100Execution cost. Instruction body is 2782 tokens
    • medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
    • low The response is described with custom markup (16 tags): a typed call is more reliable

    Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

    Quality signals

    • +5Description has no quoted example phrases that should trigger the skill
    • +4Description does not say when NOT to use the skill (false activations)
    • +4Structure: 0 headings, hard to scan
    • +3Output format is not stated: the model decides each time
    • +4No input/output examples
    • -5Long text without headings
    • +1No license
    • +2Single-language instructions
    • +3Description length 293: enough signal without eating the budget
    • +3Step-by-step instructions: 44 items

    Quality base 70; lint remarks subtract, signals add up to 100. Result: 71.

    In the sandbox The scripts kept to themselves

    The skill's scripts were run in a throwaway machine: no network, fake keys in the home directory, a tracer watching. We wrote down what they did. Reaching for the network or for secrets caps the technical grade at C; a quiet run adds no points.

    Скриптов, которые можно было бы запустить, в скилле нет.

    20 Oct 2026