BC anima-aios
An AI Agent cognitive growth system built on the native OpenClaw architecture. It provides agents with persistent memory management, visual intimacy progression, a 5-dimensional cognitive profile, gamified daily quests, team leaderboards, and a 5-layer memory architecture with Knowledge Palace, Pyramid thinking, and Ebbinghaus decay function. 基于 OpenClaw 原生架构的 AI Agent 认知成长体系,为 Agent 提供五层记忆架构、知识宫殿、金字塔知识组织、记忆衰减函数、LLM 智能处理、永久化记忆管理、可视化亲密度成长、五维认知画像、游戏化每日任务和团队排行榜。
An AI Agent cognitive growth system built on the native OpenClaw architecture.
As a process C 54/100 · Has gaps — weak spots: result and completion, when it triggers, inputs and preconditions
How to improve
- Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 0
✓ No critical or high findings
Files scanned: 50. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
- warning
frontmatter-yamlSKILL.md: the frontmatter is not valid YAML (YAML parse error: Implicit map keys need to be followed by map values at line 7, column 1: ## Title Anima — Give Your AI Agent a Growing Soul ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ); fields were read line by line. The usual cause is a colon inside an unquoted value - warning
description-no-whendescription does not say WHEN to use the skill (no "use when") - note
edit-residuethe text marks something as outdated (lines 356, 369): check that old rules are not kept next to new ones — the full check reads the text for contradictions
Process rating: all ten parameters 54/100
- 0Result and completion. Does not say what the result is
- 0Inputs and preconditions. Does not say what the process needs to start
- 0Progress reporting. Says nothing while it works
- 20When it triggers. No condition that starts the skill
- 30Running it twice. 1 mutating operations with no state check
- 50Failures and branches. 0 branches, has a failure section
- 70Execution cost. Instruction body is 4455 tokens
- 100Tools and files. No external tools needed
- 100Steps. 143 steps
- 100Consistency. Name and required fields are in place
- low 18 top-level sections: this looks like several domains in one skill
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +5Description has no quoted example phrases that should trigger the skill
- +4Description does not say when NOT to use the skill (false activations)
- +3Output format is not stated: the model decides each time
- -278 emoji in the instructions: noise for the model
- -44 reference files, but SKILL.md never points to them: the model will not open them
- +1No license
- +2Single-language instructions
- +3Description length 463: enough signal without eating the budget
- +4Structure: 62 headings
- +3Step-by-step instructions: 143 items
- +4Has examples (13 code blocks)
- +3All 3 scripts are documented
Quality base 70; lint remarks subtract, signals add up to 100. Result: 59.