BC bmad-method
Use BMad (Breakthrough Method of Agile AI Driven Development) framework for AI-driven development. Use for: architecture analysis, sprint planning, story generation, PRD creation, and full development workflows. Requires coding-agent skill with Claude Code.
Use BMad (Breakthrough Method of Agile AI Driven Development) framework for AI-driven development.
As a process C 59/100 · Has gaps — weak spots: result and completion, inputs and preconditions, consistency
How to improve
- The SKILL.md body is over 5,000 tokens: move reference detail into references/ and load it when needed.
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 1
✓ No critical or high findings
Medium and low: 1
-
low Risky intent
intent-offensive-securitydocs/explanation/advanced-elicitation.md:39Offensive-security / dual-use content (legitimate for authorised testing; review intended use)- **Red Team vs Blue Team** - Attack your own work, then defend it
Files scanned: 30. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
- warning
body-longSKILL.md body ≈ 5381 tokens (recommended < 5000); move details to references/
Process rating: all ten parameters 59/100
- 0Inputs and preconditions. Does not say what the process needs to start
- 40Result and completion. Does not say what the result is
- 40Consistency. Frontmatter name (bmad-method) differs from the folder (lb-bmad-skill)
- 50When it triggers. No condition that starts the skill
- 60Tools and files. Uses tools (bash, read, web, git) that frontmatter does not declare
- 70Execution cost. Instruction body is 5381 tokens
- 85Steps. 97 steps, 3 vague phrases
- 100Failures and branches. 2 branches, has a failure section
- 100Running it twice. Mutating operations check current state
- 100Progress reporting. Reports progress
- medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
- low 22 top-level sections: this looks like several domains in one skill
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +5Description has no quoted example phrases that should trigger the skill
- +4Description does not say when NOT to use the skill (false activations)
- +3Output format is not stated: the model decides each time
- -219 emoji in the instructions: noise for the model
- -43 reference files, but SKILL.md never points to them: the model will not open them
- +1No license
- +2Single-language instructions
- +3Description length 257: enough signal without eating the budget
- +4Structure: 53 headings
- +3Step-by-step instructions: 97 items
- +4Has examples (35 code blocks)
Quality base 70; lint remarks subtract, signals add up to 100. Result: 68.