SKILLEMALL.ai

CB papercraft-stop-motion-explainer

For creators explaining science, education, or general knowledge through tactile handmade papercraft visuals. Users provide a topic, core knowledge points, or source material and may specify audience, duration, aspect ratio, and deliverable type. The Skill extracts the learning goal and visual metaphor, proposes creative directions, designs paper characters, layered diorama sets, and props, creates preview concepts plus image and video prompts, and plans storyboards, camera movement, transitions, and sound with staged approvals and review checklists. It outputs a production-ready papercraft stop-motion explainer package, or selected assets such as still prompts, image-series prompts, short-video prompts, or storyboards. Best for cut-paper, pop-up-book, layered diorama, and miniature stop-motion explainers; not for standard 2D cartoons, line doodles, live action, or explainers without a paper-art look.

MiniMax-AI/MiniMax-H3 Agent Skills author: MiniMax-AI 3 files body ≈ 5 442 tokens Open the sourcegithub.com↗ analyzed 19 d ago

For creators explaining science, education, or general knowledge through tactile handmade papercraft visuals.

As a process B 65/100 · Nearly there — weak spots: result and completion, inputs and preconditions, running it twice

GeneratorAI and agentsMedia and videotype and topics are labelled automatically from the skill text
JSON
Technical rating
C
85/100
safety, quality, tests
Safety 60%
100
Quality 40%
63
Run on models
none yet
Process rating
B
65/100
Nearly there
Result and completion w 14
0
Inputs and preconditions w 11
0
Progress reporting w 2
0
the three weakest of ten parameters · all ten

How to improve

  1. Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
  2. The SKILL.md body is over 5,000 tokens: move reference detail into references/ and load it when needed.
For the model run — optional
  • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
  • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

Guard findings · 0

✓ No critical or high findings

Files scanned: 3. Evidence is masked. Grey chips explain why severity was lowered.

Against the Agent Skills spec

  • warning description-no-when description does not say WHEN to use the skill (no "use when")
  • warning body-long SKILL.md body ≈ 5442 tokens (recommended < 5000); move details to references/

Process rating: all ten parameters 65/100

  • 0Result and completion. Does not say what the result is
  • 0Inputs and preconditions. Does not say what the process needs to start
  • 0Progress reporting. Says nothing while it works
  • 30Running it twice. 11 mutating operations with no state check
  • 65Failures and branches. 3 branches
  • 70Execution cost. Instruction body is 5442 tokens
  • 100Tools and files. No external tools needed
  • 100Steps. 226 steps
  • 100When it triggers. States when to use and when not to
  • 100Consistency. Name and required fields are in place
  • low 23 top-level sections: this looks like several domains in one skill

Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

Quality signals

  • +5Description has no quoted example phrases that should trigger the skill
  • +3Description length 914: 120–800 characters recommended
  • +3Output format is not stated: the model decides each time
  • +1No license
  • +2Single-language instructions
  • +4Description says when NOT to use the skill
  • +4Structure: 29 headings
  • +3Step-by-step instructions: 226 items
  • +4Has examples (0 code blocks)

Quality base 70; lint remarks subtract, signals add up to 100. Result: 63.