CC cinematographer
Design the MANDATORY cinematic scroll experience (every blog ships one): a full-bleed, scroll-driven background — primarily from the Scout's verified real imagery — plus the global motion choreography, so the narrative unfolds like a film as the reader scrolls. Owns the BACKGROUND layer + page-level motion (not the Designer's per-section visuals, not the Interaction centerpiece — it stages them inside the scroll). Outputs cinematographer.json (cin_xx scenes). There is no off path: a topic with no sourceable real imagery falls back to a generative-atmosphere or data-driven-spine background, never to a bare column.
Design the MANDATORY cinematic scroll experience (every blog ships one): a full-bleed, scroll-driven background — primarily from the Scout's verified real…
As a process C 53/100 · Has gaps — References files that are not bundled: ../../frontend-design-pro/references/interaction_playbook.json, assets/cinematic_imagery_manifest.json
What is at stake
Medium-severity findings: the skill is probably honest, but read what alarmed the scanner.
Below is the worst case for this category. The finding here is medium: the guard saw a sign, not a proof.
The skill asks for more than the task needs: broad tool access, credential environment variables, binaries. Every extra permission widens the damage from a mistake or a compromise.
Narrow allowed-tools and the variable list to the minimum; replace binaries with readable sources or scripts.
How to improve
- Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
- The text references files that are not there: add them or drop the references.
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 1
✓ No critical or high findings
Medium and low: 1
-
medium Broad scope
meta-broad-allowed-toolsSKILL.md:1Broad tool permissions pre-approved: Bash(*)allowed-tools: Bash(*) Read Write Glob
Files scanned: 4. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
- warning
description-no-whendescription does not say WHEN to use the skill (no "use when") - warning
missing-refreference to a missing file: ../../frontend-design-pro/references/interaction_playbook.json - warning
missing-refreference to a missing file: assets/cinematic_imagery_manifest.json
Process rating: all ten parameters 53/100
- 0Tools and files. 2 referenced file(s) missing: ../../frontend-design-pro/references/interaction_playbook.json, assets/cinematic_imagery_manifest.json
- 0Inputs and preconditions. Does not say what the process needs to start
- 0Progress reporting. Says nothing while it works
- 20When it triggers. No condition that starts the skill
- 30Running it twice. 6 mutating operations with no state check
- 70Execution cost. Instruction body is 4022 tokens
- 85Steps. 28 steps, 1 vague phrases
- 100Result and completion. Output format and completion criterion are stated
- 100Failures and branches. 1 branches, has a failure section
- 100Consistency. Name and required fields are in place
- medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +5Description has no quoted example phrases that should trigger the skill
- +4Description does not say when NOT to use the skill (false activations)
- +1No license
- +2Single-language instructions
- +3Description length 620: enough signal without eating the budget
- +4Structure: 8 headings
- +3Step-by-step instructions: 28 items
- +3Output format is stated explicitly
- +4Has examples (1 code blocks)
Quality base 70; lint remarks subtract, signals add up to 100. Result: 66.