AD openclaw-persona-forge
为 OpenClaw AI Agent 锻造完整的龙虾灵魂方案。根据用户偏好或随机抽卡, 输出身份定位、灵魂描述(SOUL.md)、角色化底线规则、名字和头像生图提示词。 如当前环境提供已审核的生图 skill,可自动生成统一风格头像图片。 当用户需要创建、设计或定制 OpenClaw 龙虾灵魂时使用。 不适用于:微调已有 SOUL.md、非 OpenClaw 平台的角色设计、纯工具型无性格 Agent。 触发词:龙虾灵魂、虾魂、OpenClaw 灵魂、养虾灵魂、龙虾角色、龙虾定位、 龙虾剧本杀角色、龙虾游戏角色、龙虾 NPC、龙虾性格、龙虾背景故事、 lobster soul、lobster character、抽卡、随机龙虾、龙虾 SOUL、gacha。 Use when creating, designing, or customizing an OpenClaw lobster persona — identity, SOUL.md, name, or avatar prompt.
为 OpenClaw AI Agent 锻造完整的龙虾灵魂方案。根据用户偏好或随机抽卡, 输出身份定位、灵魂描述(SOUL.md)、角色化底线规则、名字和头像生图提示词。 如当前环境提供已审核的生图 skill,可自动生成统一风格头像图片。 当用户需要创建、设计或定制 OpenClaw 龙虾灵魂时使用。…
As a process D 46/100 · Unfinished process — weak spots: result and completion, when it triggers, inputs and preconditions
How to improve
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 0
✓ No critical or high findings
Files scanned: 9. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
✓ No remarks against the Agent Skills spec
Process rating: all ten parameters 46/100
- 0Result and completion. Does not say what the result is
- 0Inputs and preconditions. Does not say what the process needs to start
- 0Failures and branches. Linear process with no failure handling
- 0Progress reporting. Says nothing while it works
- 20When it triggers. No condition that starts the skill
- 60Tools and files. Uses tools (python) that frontmatter does not declare
- 100Steps. 62 steps
- 100Consistency. Name and required fields are in place
- 100Execution cost. Instruction body is 1459 tokens
- 100Running it twice. No mutating operations
- low 19 top-level sections: this looks like several domains in one skill
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +5Description has no quoted example phrases that should trigger the skill
- +4Description does not say when NOT to use the skill (false activations)
- +3Output format is not stated: the model decides each time
- +1No license
- +2Single-language instructions
- +3Description length 451: enough signal without eating the budget
- +4Structure: 30 headings
- +3Step-by-step instructions: 62 items
- +4Has examples (3 code blocks)
- +4Reference files are cited in the instructions (6 of 6)
Quality base 70; lint remarks subtract, signals add up to 100. Result: 88.
In the sandbox The scripts kept to themselves
The skill's scripts were run in a throwaway machine: no network, fake keys in the home directory, a tracer watching. We wrote down what they did. Reaching for the network or for secrets caps the technical grade at C; a quiet run adds no points.
Запущено 2 скрипта; каждому дали двадцать секунд, поддельный домашний каталог с ключами и сеть, в которой ничего нет.
gacha.py | ничего за пределами своей папки |
gacha.sh | ничего за пределами своей папки |
6 Oct 2026