SKILLEMALL.ai

AC taste-distillation

Measure a set of reference videos into a reusable style pack - colour grade as a 3D LUT, cut rhythm as a shot-length distribution, hero stills, screen-blend overlay plates, and a text spec for a generative model. Use when the user wants to capture the look of reference footage, build a repeatable look, mint assets from references, or reproduce someone's grade and pacing.

affaan-m/everything-claude-code Agent Skills author: affaan-m MIT 15 files · 12 scripts body ≈ 2 162 tokens Open the sourcegithub.com↗ analyzed 21 h ago

Measure a set of reference videos into a reusable style pack - colour grade as a 3D LUT, cut rhythm as a shot-length distribution, hero stills, screen-blend…

As a process C 57/100 · Has gaps — weak spots: result and completion, inputs and preconditions, failures and branches

ReferenceSoftware developmentData and analyticsMedia and videotype and topics are labelled automatically from the skill text
JSON
Technical rating
A
95/100
safety, quality, tests
Safety 60%
100
Quality 40%
87
Run on models
none yet
Process rating
C
57/100
Has gaps
Result and completion w 14
0
Inputs and preconditions w 11
0
Failures and branches w 10
0
the three weakest of ten parameters · all ten

How to improve

    For the model run — optional
    • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
    • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

    Guard findings · 0

    ✓ No critical or high findings

    Files scanned: 15. Evidence is masked. Grey chips explain why severity was lowered.

    Against the Agent Skills spec

    ✓ No remarks against the Agent Skills spec

    Process rating: all ten parameters 57/100

    • 0Result and completion. Does not say what the result is
    • 0Inputs and preconditions. Does not say what the process needs to start
    • 0Failures and branches. Linear process with no failure handling
    • 0Progress reporting. Says nothing while it works
    • 30Running it twice. 3 mutating operations with no state check
    • 70When it triggers. States when to use, but not when not to
    • 100Tools and files. No external tools needed
    • 100Steps. 10 steps
    • 100Consistency. Name and required fields are in place
    • 100Execution cost. Instruction body is 2162 tokens
    • low 11 top-level sections: this looks like several domains in one skill

    Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

    Quality signals

    • +5Description has no quoted example phrases that should trigger the skill
    • +4Description does not say when NOT to use the skill (false activations)
    • +3Output format is not stated: the model decides each time
    • +1No license
    • +2Single-language instructions
    • +3Description length 373: enough signal without eating the budget
    • +4Structure: 18 headings
    • +3Step-by-step instructions: 10 items
    • +4Has examples (3 code blocks)
    • +3All 2 scripts are documented

    Quality base 70; lint remarks subtract, signals add up to 100. Result: 87.

    In the sandbox The scripts kept to themselves

    The skill's scripts were run in a throwaway machine: no network, fake keys in the home directory, a tracer watching. We wrote down what they did. Reaching for the network or for secrets caps the technical grade at C; a quiet run adds no points.

    Запущено 11 скриптов; каждому дали двадцать секунд, поддельный домашний каталог с ключами и сеть, в которой ничего нет.

    Из них 8 не дошли до работы, и об их поведении мы ничего не узнали.

    scripts/distill.pyне запустился: distill.py: error: the following arguments are required: --genre
    scripts/mint.pyне запустился: ModuleNotFoundError: No module named 'numpy'
    scripts/taste/assemble.pyне запустился: ImportError: attempted relative import with no known parent package
    scripts/taste/cadence.pyне запустился: ModuleNotFoundError: No module named 'numpy'
    scripts/taste/falapi.pyничего за пределами своей папки
    scripts/taste/frames.pyне запустился: ModuleNotFoundError: No module named 'cv2'
    scripts/taste/grade.pyне запустился: ModuleNotFoundError: No module named 'cv2'
    scripts/taste/pack.pyничего за пределами своей папки
    scripts/taste/plates.pyне запустился: ModuleNotFoundError: No module named 'cv2'
    scripts/taste/render3d.pyне запустился: ModuleNotFoundError: No module named 'numpy'
    scripts/taste/timeline.pyничего за пределами своей папки

    6 Oct 2026