SKILLEMALL.ai

AD text-game-arcade-universe

综合性 ASCII 文字游戏大厅。严格按规则渲染和裁判五子棋、围棋、井字棋、黑白棋、四子棋、海战棋、中国象棋、国际象棋、扫雷、数独、2048、推箱子、文字迷宫,以及接龙、猜词、猜数、Lights Out、Nim、汉诺塔等小游戏;带强触发词、统一大厅、标准棋盘模板、合法性校验、难度、悔棋与裁判模式。

ClawHub Agent Skills author: vx:17605205782 v1.0.0 MIT-0 21 files body ≈ 1 024 tokens Open the sourceclawhub.ai analyzed 4 d ago

As a process D 49/100 · Unfinished process — weak spots: result and completion, when it triggers, inputs and preconditions

ProcedureInfrastructuretype and topics are labelled automatically from the skill text
JSON
Technical rating
A
90/100
safety, quality, tests
Safety 60%
100
Quality 40%
75
Run on models
none yet
Process rating
D
49/100
Unfinished process
Result and completion w 14
0
Inputs and preconditions w 11
0
Failures and branches w 10
0
the three weakest of ten parameters · all ten

How to improve

  1. Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
For the model run — optional
  • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
  • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

Guard findings · 0

✓ No critical or high findings

Files scanned: 21. Evidence is masked. Grey chips explain why severity was lowered.

Against the Agent Skills spec

  • warning description-no-when description does not say WHEN to use the skill (no "use when")
  • note frontmatter-key unknown frontmatter key "slug"

Process rating: all ten parameters 49/100

  • 0Result and completion. Does not say what the result is
  • 0Inputs and preconditions. Does not say what the process needs to start
  • 0Failures and branches. Linear process with no failure handling
  • 0Progress reporting. Says nothing while it works
  • 20When it triggers. No condition that starts the skill
  • 40Consistency. Frontmatter name (text-game-arcade-universe) differs from the folder (text-game-arcade-universe-v3)
  • 100Tools and files. No external tools needed
  • 100Steps. 130 steps
  • 100Execution cost. Instruction body is 1024 tokens
  • 100Running it twice. No mutating operations
  • low 15 top-level sections: this looks like several domains in one skill

Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

Quality signals

  • +5Description has no quoted example phrases that should trigger the skill
  • +4Description does not say when NOT to use the skill (false activations)
  • +3Output format is not stated: the model decides each time
  • +1No license
  • +2Single-language instructions
  • +3Description length 149: enough signal without eating the budget
  • +4Structure: 23 headings
  • +3Step-by-step instructions: 130 items
  • +4Has examples (1 code blocks)
  • +4Reference files are cited in the instructions (17 of 17)

Quality base 70; lint remarks subtract, signals add up to 100. Result: 75.

External checks

ClawHub: clean
This is a text-only game arcade skill with broad game triggers, but it does not request sensitive access or perform hidden actions.
LLM: benign (high) · VirusTotal: · 29 May 2026