SKILLEMALL.ai

AB aavegotchi-sprites-generator-skill

Generate official-style Aavegotchi game sprites and animated GIFs with the upstream gotchi-generator package. Use when the user wants sprite-sheet style outputs rather than OG SVG renders or 3D renders.

ClawHub Agent Skills author: aaigotchi v0.1.1 MIT-0 13 files · 2 scripts body ≈ 1 201 tokens Open the sourceclawhub.ai analyzed 3 d ago

As a process B 69/100 · Nearly there — weak spots: inputs and preconditions, consistency, running it twice

GeneratorInfrastructuretype and topics are labelled automatically from the skill text
JSON
Technical rating
A
91/100
safety, quality, tests
Safety 60%
95
Quality 40%
84
Run on models
none yet
Process rating
B
69/100
Nearly there
Inputs and preconditions w 11
0
Progress reporting w 2
0
Running it twice w 4
30
the three weakest of ten parameters · all ten

How to improve

    For the model run — optional
    • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
    • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

    Guard findings · 5

    ✓ No critical or high findings

    Medium and low: 5
    • low Secrets in code secret-high-entropy-token package-lock.json:203
      High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
      "integrity": "sha5…xgu+qFKS…BMQ==",
      detector
    • low Secrets in code secret-high-entropy-token package-lock.json:247
      High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
      "integrity": "sha512-y/5PCd+mP4CA/sPDKl2961b+C9d+vPAv…CuH+1kW8…a4Q==",
      detector
    • low Secrets in code secret-high-entropy-token package-lock.json:392
      High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
      "integrity": "sha5…ykh+CeBd…VHy+moaqkpL/jqQq…W4A==",
      detector
    • low Secrets in code secret-high-entropy-token package-lock.json:423
      High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
      "integrity": "sha5…oDP+fZsw/ZerEMsW/pyzsRbElpsL/DBVW…5Eg==",
      detector
    • low Secrets in code secret-high-entropy-token package-lock.json:466
      High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
      "integrity": "sha5…8CM+MzKM…4lA==",
      detector

    Files scanned: 13. Evidence is masked. Grey chips explain why severity was lowered.

    Against the Agent Skills spec

    ✓ No remarks against the Agent Skills spec

    Process rating: all ten parameters 69/100

    • 0Inputs and preconditions. Does not say what the process needs to start
    • 0Progress reporting. Says nothing while it works
    • 30Running it twice. 3 mutating operations with no state check
    • 40Consistency. Frontmatter name (aavegotchi-sprites-generator-skill) differs from the folder (aavegotchi-sprites-generator)
    • 55Failures and branches. 1 branches
    • 60Result and completion. Output format stated, no completion criterion
    • 100Tools and files. No external tools needed
    • 100Steps. 76 steps
    • 100When it triggers. States when to use and when not to
    • 100Execution cost. Instruction body is 1201 tokens
    • low 10 top-level sections: this looks like several domains in one skill

    Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

    Quality signals

    • +5Description has no quoted example phrases that should trigger the skill
    • -41 reference files, but SKILL.md never points to them: the model will not open them
    • -31 of 3 scripts are never mentioned in SKILL.md
    • +1No license
    • +2Single-language instructions
    • +4Description says when NOT to use the skill
    • +3Description length 202: enough signal without eating the budget
    • +4Structure: 16 headings
    • +3Step-by-step instructions: 76 items
    • +3Output format is stated explicitly
    • +4Has examples (4 code blocks)

    Quality base 70; lint remarks subtract, signals add up to 100. Result: 84.

    External checks

    ClawHub: clean
    This skill appears to be a normal Aavegotchi sprite and GIF generator, with a minor caveat that its routing prompt may catch some generic sprite requests.
    LLM: benign (high) · VirusTotal: · 29 May 2026