SKILLEMALL.ai

AD openclaw-spirits

Companion spirit system for OpenClaw agents. Every user gets a unique spirit creature — deterministically generated from their identity (24 species, 5 rarities from Common to Mythic 2%). Spirits have personality, elemental affinity, and evolve with interactions. Features: deterministic generation (same user always gets same spirit), rarity system, personality traits, interaction tracking, visual generation prompts. Use when: spirit, companion, pet, 灵兽, summon, familiar, creature, virtual pet, agent companion, gamification, engagement.

ClawHub Agent Skills author: ahaaiclub v1.3.2 MIT-0 25 files · 1 script body ≈ 1 853 tokens Open the sourceclawhub.ai analyzed 3 d ago

As a process D 49/100 · Unfinished process — weak spots: result and completion, when it triggers, inputs and preconditions

GeneratorAI and agentstype and topics are labelled automatically from the skill text
JSON
Technical rating
A
90/100
safety, quality, tests
Safety 60%
100
Quality 40%
75
Run on models
none yet
Process rating
D
49/100
Unfinished process
Result and completion w 14
0
Inputs and preconditions w 11
0
Progress reporting w 2
0
the three weakest of ten parameters · all ten

How to improve

    For the model run — optional
    • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
    • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

    Guard findings · 0

    ✓ No critical or high findings

    Files scanned: 13. Evidence is masked. Grey chips explain why severity was lowered.

    Against the Agent Skills spec

    ✓ No remarks against the Agent Skills spec

    Process rating: all ten parameters 49/100

    • 0Result and completion. Does not say what the result is
    • 0Inputs and preconditions. Does not say what the process needs to start
    • 0Progress reporting. Says nothing while it works
    • 20When it triggers. No condition that starts the skill
    • 30Running it twice. 1 mutating operations with no state check
    • 55Failures and branches. 1 branches
    • 60Tools and files. Uses tools (bash, node) that frontmatter does not declare
    • 100Steps. 70 steps
    • 100Consistency. Name and required fields are in place
    • 100Execution cost. Instruction body is 1853 tokens
    • medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
    • low The response is described with custom markup (5 tags): a typed call is more reliable

    Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

    Quality signals

    • +5Description has no quoted example phrases that should trigger the skill
    • +4Description does not say when NOT to use the skill (false activations)
    • +3Output format is not stated: the model decides each time
    • -235 emoji in the instructions: noise for the model
    • -41 reference files, but SKILL.md never points to them: the model will not open them
    • -31 of 5 scripts are never mentioned in SKILL.md
    • +1No license
    • +2Single-language instructions
    • +3Description length 540: enough signal without eating the budget
    • +4Structure: 16 headings
    • +3Step-by-step instructions: 70 items
    • +4Has examples (3 code blocks)

    Quality base 70; lint remarks subtract, signals add up to 100. Result: 75.

    External checks

    ClawHub: clean
    This is a self-contained virtual companion skill with disclosed local storage and ambient-message behavior, but no evidence of exfiltration, credential access, destructive actions, or hidden persistence.
    LLM: benign (high) · VirusTotal: · 29 May 2026