BC pokeperps
Trade perpetual futures on Pokemon TCG card prices via the PokePerps DEX on Solana. Search cards, analyze prices, simulate trades, open/close leveraged long/short positions, and manage portfolios. Use when the user asks about Pokemon card trading, perpetual futures, or PokePerps.
As a process C 54/100 · Has gaps — weak spots: result and completion, inputs and preconditions, running it twice
How to improve
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 14
✓ No critical or high findings
Medium and low: 14
-
low Secrets in code
secret-high-entropy-tokenreferences/API.md:339High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)"programId": "8hH5…EvN",
quoted -
low Secrets in code
secret-high-entropy-tokenreferences/API.md:340High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)"usdcMint": "EPjF…t1v",
quoted -
low Secrets in code
secret-high-entropy-tokenreferences/API.md:359High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)"usdcMint": "EPjF…t1v",
quoted -
low Secrets in code
secret-high-entropy-tokenreferences/API.md:716High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)"programId": "8hH5…EvN",
quoted -
low Secrets in code
secret-high-entropy-tokenreferences/EXAMPLES.md:17High-entropy token-like string (may be an id, hash or a credential) (test fixture / example file; quoted — discussed, not commanded)const PROGRAM_ID = new PublicKey("8hH5…EvN");fixturequoted -
low Secrets in code
secret-high-entropy-tokenreferences/EXAMPLES.md:18High-entropy token-like string (may be an id, hash or a credential) (test fixture / example file; quoted — discussed, not commanded)const USDC_MINT = new PublicKey("EPjF…t1v");fixturequoted -
low Secrets in code
secret-high-entropy-tokenreferences/EXAMPLES.md:19High-entropy token-like string (may be an id, hash or a credential) (test fixture / example file; quoted — discussed, not commanded)const ED25…RAM = new PublicKey("Ed25…111");fixturequoted -
low Secrets in code
secret-high-entropy-tokenreferences/EXAMPLES.md:20High-entropy token-like string (may be an id, hash or a credential) (test fixture / example file; quoted — discussed, not commanded)const SYSVAR_INSTRUCTIONS = new PublicKey("Sysv…111");fixturequoted -
low Secrets in code
secret-high-entropy-tokenreferences/TRANSACTIONS.md:5High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)**Program ID**: `8hH5…EvN`
quoted -
low Secrets in code
secret-high-entropy-tokenreferences/TRANSACTIONS.md:24High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)const PROGRAM_ID = new PublicKey("8hH5…EvN");quoted -
low Secrets in code
secret-high-entropy-tokenreferences/TRANSACTIONS.md:208High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)const ED25…RAM = new PublicKey("Ed25…111");quoted -
low Secrets in code
secret-high-entropy-tokenreferences/TRANSACTIONS.md:312High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)new PublicKey("EPjF…t1v"),quoted -
low Secrets in code
secret-high-entropy-tokenSKILL.md:19High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)> **Program ID**: `8hH5…EvN`
quoted -
low Secrets in code
secret-high-entropy-tokenSKILL.md:20High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)> **Collateral**: USDC (`EPjF…t1v`)
quoted
Files scanned: 5. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
✓ No remarks against the Agent Skills spec
Process rating: all ten parameters 54/100
- 0Result and completion. Does not say what the result is
- 0Inputs and preconditions. Does not say what the process needs to start
- 0Progress reporting. Says nothing while it works
- 30Running it twice. 3 mutating operations with no state check
- 50Failures and branches. 0 branches, has a failure section
- 60Tools and files. Uses tools (web) that frontmatter does not declare
- 70When it triggers. States when to use, but not when not to
- 100Steps. 26 steps
- 100Consistency. Name and required fields are in place
- 100Execution cost. Instruction body is 2592 tokens
- medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
- low 12 top-level sections: this looks like several domains in one skill
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +5Description has no quoted example phrases that should trigger the skill
- +4Description does not say when NOT to use the skill (false activations)
- +3Output format is not stated: the model decides each time
- +2Single-language instructions
- +3Description length 280: enough signal without eating the budget
- +4Structure: 23 headings
- +3Step-by-step instructions: 26 items
- +4Has examples (6 code blocks)
- +4Reference files are cited in the instructions (3 of 3)
- +1License stated
Quality base 70; lint remarks subtract, signals add up to 100. Result: 89.