BD paimon-skill
派蒙 - 原神特化 AI 游戏伴侣。让你的 OpenClaw 直接化身派蒙,实时看到你的游戏截图,给你实时指引,甚至能点击游戏按钮帮你操作。再也不用手动截图到百度贴吧问了——打开圣遗物等培养界面,让派蒙看到你的数值,给你培养建议。此模块为 play-any-game 子模块,依赖父模块核心能力。
As a process D 46/100 · Unfinished process — weak spots: result and completion, when it triggers, inputs and preconditions
What is at stake
Medium-severity findings: the skill is probably honest, but read what alarmed the scanner.
Below is the worst case for this category. The finding here is medium: the guard saw a sign, not a proof.
The skill asks for more than the task needs: broad tool access, credential environment variables, binaries. Every extra permission widens the damage from a mistake or a compromise.
Narrow allowed-tools and the variable list to the minimum; replace binaries with readable sources or scripts.
How to improve
- Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 1
✓ No critical or high findings
Medium and low: 1
-
medium Broad scope
meta-agent-memory-dumpgames/default/SOUL.mdAgent memory / workspace files bundled with the skill (1) — likely a workspace dump with personal data or tokensgames/default/SOUL.md
Files scanned: 22. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
- warning
description-no-whendescription does not say WHEN to use the skill (no "use when")
Process rating: all ten parameters 46/100
- 0Result and completion. Does not say what the result is
- 0Inputs and preconditions. Does not say what the process needs to start
- 0Failures and branches. Linear process with no failure handling
- 0Progress reporting. Says nothing while it works
- 20When it triggers. No condition that starts the skill
- 60Tools and files. Uses tools (python) that frontmatter does not declare
- 100Steps. 52 steps
- 100Consistency. Name and required fields are in place
- 100Execution cost. Instruction body is 1768 tokens
- 100Running it twice. No mutating operations
- low 15 top-level sections: this looks like several domains in one skill
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +5Description has no quoted example phrases that should trigger the skill
- +4Description does not say when NOT to use the skill (false activations)
- +3Output format is not stated: the model decides each time
- -225 emoji in the instructions: noise for the model
- -42 reference files, but SKILL.md never points to them: the model will not open them
- +1No license
- +2Single-language instructions
- +3Description length 148: enough signal without eating the budget
- +4Structure: 38 headings
- +3Step-by-step instructions: 52 items
- +4Has examples (15 code blocks)
- +3All 7 scripts are documented
Quality base 70; lint remarks subtract, signals add up to 100. Result: 69.