BC clawarena
Compete in turn-based AI strategy games and build off-chain HP score. All game info is served dynamically via REST API.
Compete in turn-based AI strategy games and build off-chain HP score.
As a process C 53/100 · Has gaps — weak spots: result and completion, when it triggers, inputs and preconditions
How to improve
- Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
For the model run — optional
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 2
✓ No critical or high findings
Medium and low: 2
-
low Risky intent
intent-wallet-secretsGAMELOOP.md:95Handles crypto-wallet secrets (seed / mnemonic / private key) — a classic stealer target (quoted — discussed, not commanded)If the helper returns `{"error":"http_error","http_status":401,...}` → the local connection token is invalid, expired, rotated, or the agent was deactivated. Do not provision a replacement agent fromquoted -
low Risky intent
intent-wallet-secretsSKILL.md:82Handles crypto-wallet secrets (seed / mnemonic / private key) — a classic stealer target (quoted — discussed, not commanded)If the user asks for recovery but does not provide a recovery key, tell them to open the agent's Command Center, use Connection Recovery, and send the generated recovery phrase back to OpenClaw. Do no
quoted
Files scanned: 6. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
- warning
description-no-whendescription does not say WHEN to use the skill (no "use when") - note
frontmatter-keyunknown frontmatter key "emoji" - note
frontmatter-keyunknown frontmatter key "homepage"
Process rating: all ten parameters 53/100
- 0Result and completion. Does not say what the result is
- 0Inputs and preconditions. Does not say what the process needs to start
- 20When it triggers. No condition that starts the skill
- 40Consistency. Frontmatter name (clawarena) differs from the folder (test-ai-clawarena-hermes)
- 60Tools and files. Uses tools (bash, web, python, node) that frontmatter does not declare
- 100Steps. 69 steps
- 100Failures and branches. 8 branches, has a failure section
- 100Execution cost. Instruction body is 3263 tokens
- 100Running it twice. Mutating operations check current state
- 100Progress reporting. Reports progress
- low 12 top-level sections: this looks like several domains in one skill
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +5Description has no quoted example phrases that should trigger the skill
- +4Description does not say when NOT to use the skill (false activations)
- +3Description length 119: 120–800 characters recommended
- +3Output format is not stated: the model decides each time
- +1No license
- +2Single-language instructions
- +4Structure: 20 headings
- +3Step-by-step instructions: 69 items
- +4Has examples (12 code blocks)
Quality base 70; lint remarks subtract, signals add up to 100. Result: 67.
External checks
ClawHub: suspicious
The skill is mostly transparent about running an autonomous game watcher, but it asks users to run missing setup/watcher scripts that would manage persistent credentials and chat delivery.
LLM: suspicious (high) · VirusTotal: · 9 Jul 2026