SKILLEMALL.ai

BF shader-dev

Comprehensive GLSL shader techniques for creating stunning visual effects — ray marching, SDF modeling, fluid simulation, particle systems, procedural generation, lighting, post-processing, and more.

ClawHub Agent Skills author: daidai8910g v1.0.0 MIT-0 2 files body ≈ 4 091 tokens Open the sourceclawhub.ai analyzed 3 d ago

As a process F 37/100 · Will not run — References files that are not bundled: techniques/ray-marching.md, techniques/sdf-3d.md, techniques/csg-boolean-operations.md

GeneratorInfrastructuretype and topics are labelled automatically from the skill text
JSON
Technical rating
B
84/100
safety, quality, tests
Safety 60%
100
Quality 40%
61
Run on models
none yet
Process rating
F
37/100
Will not run
References files that are not bundled: techniques/ray-marching.md, techniques/sdf-3d.md, techniques/csg-boolean-operations.md
Tools and files w 18
0
Result and completion w 14
0
Inputs and preconditions w 11
0
the three weakest of ten parameters · all ten

How to improve

  1. Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
  2. The text references files that are not there: add them or drop the references.
For the model run — optional
  • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
  • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

Guard findings · 0

✓ No critical or high findings

Files scanned: 2. Evidence is masked. Grey chips explain why severity was lowered.

Against the Agent Skills spec

  • warning description-no-when description does not say WHEN to use the skill (no "use when")
  • warning missing-ref reference to a missing file: techniques/ray-marching.md
  • warning missing-ref reference to a missing file: techniques/sdf-3d.md
  • warning missing-ref reference to a missing file: techniques/csg-boolean-operations.md
  • warning missing-ref reference to a missing file: techniques/domain-repetition.md
  • warning missing-ref reference to a missing file: techniques/domain-warping.md
  • warning missing-ref reference to a missing file: techniques/fluid-simulation.md
  • warning missing-ref reference to a missing file: techniques/particle-system.md
  • warning missing-ref reference to a missing file: techniques/simulation-physics.md
  • warning missing-ref reference to a missing file: techniques/cellular-automata.md
  • warning missing-ref reference to a missing file: techniques/water-ocean.md
  • warning missing-ref reference to a missing file: techniques/terrain-rendering.md
  • warning missing-ref reference to a missing file: techniques/volumetric-rendering.md
  • warning missing-ref reference to a missing file: techniques/atmospheric-scattering.md
  • warning missing-ref reference to a missing file: techniques/lighting-model.md
  • warning missing-ref reference to a missing file: techniques/shadow-techniques.md
  • warning missing-ref reference to a missing file: techniques/ambient-occlusion.md
  • warning missing-ref reference to a missing file: techniques/path-tracing-gi.md
  • warning missing-ref reference to a missing file: techniques/analytic-ray-tracing.md
  • warning missing-ref reference to a missing file: techniques/voxel-rendering.md
  • warning missing-ref reference to a missing file: techniques/procedural-noise.md
  • warning missing-ref reference to a missing file: techniques/procedural-2d-pattern.md
  • warning missing-ref reference to a missing file: techniques/voronoi-cellular-noise.md
  • warning missing-ref reference to a missing file: techniques/fractal-rendering.md
  • warning missing-ref reference to a missing file: techniques/color-palette.md
  • warning missing-ref reference to a missing file: techniques/post-processing.md
  • warning missing-ref reference to a missing file: techniques/multipass-buffer.md
  • warning missing-ref reference to a missing file: techniques/texture-sampling.md
  • warning missing-ref reference to a missing file: techniques/matrix-transform.md
  • warning missing-ref reference to a missing file: techniques/normal-estimation.md
  • warning missing-ref reference to a missing file: techniques/polar-uv-manipulation.md
  • warning missing-ref reference to a missing file: techniques/sdf-2d.md
  • warning missing-ref reference to a missing file: techniques/sound-synthesis.md
  • warning missing-ref reference to a missing file: techniques/sdf-tricks.md
  • warning missing-ref reference to a missing file: techniques/anti-aliasing.md
  • warning missing-ref reference to a missing file: techniques/camera-effects.md
  • warning missing-ref reference to a missing file: techniques/texture-mapping-advanced.md
  • warning missing-ref reference to a missing file: techniques/webgl-pitfalls.md

Process rating: all ten parameters 37/100

Will not run. References files that are not bundled: techniques/ray-marching.md, techniques/sdf-3d.md, techniques/csg-boolean-operations.md
  • 0Tools and files. 37 referenced file(s) missing: techniques/ray-marching.md, techniques/sdf-3d.md, techniques/csg-boolean-operations.md
  • 0Result and completion. Does not say what the result is
  • 0Inputs and preconditions. Does not say what the process needs to start
  • 30Running it twice. 3 mutating operations with no state check
  • 40Consistency. Frontmatter name (shader-dev) differs from the folder (minimax-shader-dev)
  • 50When it triggers. No condition that starts the skill
  • 55Failures and branches. 1 branches
  • 70Execution cost. Instruction body is 4091 tokens
  • 100Steps. 81 steps
  • 100Progress reporting. Reports progress
  • low 10 top-level sections: this looks like several domains in one skill

Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

Quality signals

  • +5Description has no quoted example phrases that should trigger the skill
  • +4Description does not say when NOT to use the skill (false activations)
  • +3Output format is not stated: the model decides each time
  • +2Single-language instructions
  • +3Description length 199: enough signal without eating the budget
  • +4Structure: 33 headings
  • +3Step-by-step instructions: 81 items
  • +4Has examples (8 code blocks)
  • +1License stated

Quality base 70; lint remarks subtract, signals add up to 100. Result: 61.

External checks

ClawHub: clean
This is an instruction-only GLSL shader helper with no evidence of hidden access, unsafe execution, or credential handling.
LLM: benign (high) · VirusTotal: · 29 May 2026