SKILLEMALL.ai

BB steam-gaming-companion

Steam & PC Gaming Companion — full Steam Web API integration for library management, play recommendations, wishlist sale monitoring, achievement tracking, and game info lookup. The first real Steam API skill on ClawHub.

ClawHub Agent Skills author: eduardmirko390-crypto v1.0.0 MIT-0 2 files body ≈ 6 867 tokens Open the sourceclawhub.ai analyzed 4 d ago

As a process B 71/100 · Nearly there — weak spots: when it triggers, running it twice

IntegrationInfrastructuretype and topics are labelled automatically from the skill text
JSON
Technical rating
B
84/100
safety, quality, tests
Safety 60%
100
Quality 40%
61
Run on models
none yet
Process rating
B
71/100
Nearly there
When it triggers w 12
20
Running it twice w 4
30
Tools and files w 18
60
the three weakest of ten parameters · all ten

How to improve

  1. Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
  2. The SKILL.md body is over 5,000 tokens: move reference detail into references/ and load it when needed.
For the model run — optional
  • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
  • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

Guard findings · 0

✓ No critical or high findings

Files scanned: 2. Evidence is masked. Grey chips explain why severity was lowered.

Against the Agent Skills spec

  • warning description-no-when description does not say WHEN to use the skill (no "use when")
  • warning body-long SKILL.md body ≈ 6867 tokens (recommended < 5000); move details to references/
  • note frontmatter-key unknown frontmatter key "requires"
  • note frontmatter-key unknown frontmatter key "optional_env"

Process rating: all ten parameters 71/100

  • 20When it triggers. No condition that starts the skill
  • 30Running it twice. 3 mutating operations with no state check
  • 60Tools and files. Uses tools (web) that frontmatter does not declare
  • 60Result and completion. Output format stated, no completion criterion
  • 70Execution cost. Instruction body is 6867 tokens
  • 85Steps. 73 steps, 2 vague phrases
  • 100Inputs and preconditions. Inputs and preconditions are listed
  • 100Failures and branches. 14 branches, has a failure section
  • 100Consistency. Name and required fields are in place
  • 100Progress reporting. Reports progress
  • low 13 top-level sections: this looks like several domains in one skill

Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

Quality signals

  • +5Description has no quoted example phrases that should trigger the skill
  • +4Description does not say when NOT to use the skill (false activations)
  • -2localhost URLs: will not work for another user
  • +1No license
  • +2Single-language instructions
  • +3Description length 219: enough signal without eating the budget
  • +4Structure: 58 headings
  • +3Step-by-step instructions: 73 items
  • +3Output format is stated explicitly
  • +4Has examples (41 code blocks)

Quality base 70; lint remarks subtract, signals add up to 100. Result: 61.

External checks

ClawHub: clean
This skill is a read-only Steam gaming companion that uses disclosed Steam and optional IGDB credentials to show library, wishlist, achievement, and game information.
LLM: benign (high) · VirusTotal: · 29 May 2026