SKILLEMALL.ai

AC minecraft-bridge

Local HTTP bridge for Mineflayer-based live control of a Minecraft Java bot. Trigger when the user wants to connect a bot to their world, check bot status/inventory/position, or make the bot move, mine, craft, follow, or chat in-game. Examples: 'connect to my world', 'start the minecraft bot', 'what is in my inventory', 'go mine iron', 'craft a pickaxe', 'follow me', 'is minecraft bridge running'. Also use when another minecraft-* skill needs live game data. Do NOT trigger for Minecraft knowledge questions (use minecraft-wiki), server administration via RCON or server.properties (use minecraft-server-admin), or casual Minecraft mentions without a live-action request.

ClawHub Agent Skills author: en1r0py1865 v1.0.0 MIT-0 9 files · 2 scripts body ≈ 1 032 tokens Open the sourceclawhub.ai analyzed 3 d ago

As a process C 54/100 · Has gaps — weak spots: result and completion, inputs and preconditions, running it twice

IntegrationSoftware developmentInfrastructuretype and topics are labelled automatically from the skill text
JSON
Technical rating
A
95/100
safety, quality, tests
Safety 60%
99
Quality 40%
89
Run on models
none yet
Process rating
C
54/100
Has gaps
Result and completion w 14
0
Inputs and preconditions w 11
0
Progress reporting w 2
0
the three weakest of ten parameters · all ten

How to improve

    For the model run — optional
    • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
    • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

    Guard findings · 1

    ✓ No critical or high findings

    Medium and low: 1
    • low Dangerous commands cmd-background-process scripts/start.sh:28
      Starts a background / autostarted process
      nohup node "$SKILL_DIR/bridge-server.js" > /tmp/minecraft-bridge.log 2>&1 &

    Files scanned: 9. Evidence is masked. Grey chips explain why severity was lowered.

    Against the Agent Skills spec

    ✓ No remarks against the Agent Skills spec

    Process rating: all ten parameters 54/100

    • 0Result and completion. Does not say what the result is
    • 0Inputs and preconditions. Does not say what the process needs to start
    • 0Progress reporting. Says nothing while it works
    • 30Running it twice. 2 mutating operations with no state check
    • 50Failures and branches. 0 branches, has a failure section
    • 60Tools and files. Uses tools (bash, node) that frontmatter does not declare
    • 70When it triggers. States when to use, but not when not to
    • 100Steps. 19 steps
    • 100Consistency. Name and required fields are in place
    • 100Execution cost. Instruction body is 1032 tokens

    Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

    Quality signals

    • +5Description has no quoted example phrases that should trigger the skill
    • +4Description does not say when NOT to use the skill (false activations)
    • +3Output format is not stated: the model decides each time
    • -2localhost URLs: will not work for another user
    • +1No license
    • +2Single-language instructions
    • +3Description length 675: enough signal without eating the budget
    • +4Structure: 13 headings
    • +3Step-by-step instructions: 19 items
    • +4Has examples (5 code blocks)
    • +4Reference files are cited in the instructions (3 of 3)
    • +3All 2 scripts are documented

    Quality base 70; lint remarks subtract, signals add up to 100. Result: 89.

    External checks

    ClawHub: suspicious
    This Minecraft bot bridge is transparent about most behavior, but it exposes an unauthenticated local control API with a broad slash-command endpoint that can change a game world if the bot has permissions.
    LLM: suspicious (high) · VirusTotal: · 29 May 2026