SKILLEMALL.ai

BC claw-world

Claw Civilization Universe assistant skill for OpenClaw. Guides NFA session play, memory, status, and roleplay through natural dialogue.

ClawHub Agent Skills author: CLW dev. v1.1.12 MIT-0 17 files body ≈ 5 761 tokens Open the sourceclawhub.ai analyzed 3 d ago

As a process C 60/100 · Has gaps — weak spots: result and completion, inputs and preconditions

ProcedureInfrastructuretype and topics are labelled automatically from the skill text
JSON
Technical rating
B
75/100
safety, quality, tests
Safety 60%
85
Quality 40%
60
Run on models
none yet
Process rating
C
60/100
Has gaps
Result and completion w 14
0
Inputs and preconditions w 11
0
When it triggers w 12
50
the three weakest of ten parameters · all ten

How to improve

  1. Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
  2. The SKILL.md body is over 5,000 tokens: move reference detail into references/ and load it when needed.
For the model run — optional
  • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
  • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

Guard findings · 15

✓ No critical or high findings

Medium and low: 15
  • low Secrets in code secret-high-entropy-token claw-read.js:15
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    const ROUTER = NET === 'mainnet' ? '0x60…BD5' : '0xA7…603';
    quoted
  • low Secrets in code secret-high-entropy-token claw-read.js:16
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    const NFA_CA = NET === 'mainnet' ? '0xAa…E48' : '0x1c…135';
    quoted
  • low Secrets in code secret-high-entropy-token claw-task.js:21
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    const TASK_CA = NET === 'mainnet' ? '0xae…D10' : '0x4F…E0E';
    quoted
  • low Secrets in code secret-high-entropy-token claw-task.js:22
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    const NFA_CA = NET === 'mainnet' ? '0xAa…E48' : '0x1c…135';
    quoted
  • low Secrets in code secret-high-entropy-token claw-task.js:23
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    const ROUTER_CA = NET === 'mainnet' ? '0x60…BD5' : '0xA7…603';
    quoted
  • low Secrets in code secret-high-entropy-token claw.js:19
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    nfa:    '0xAa…E48',
    quoted
  • low Secrets in code secret-high-entropy-token claw.js:20
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    router: '0x60…BD5',
    quoted
  • low Secrets in code secret-high-entropy-token claw.js:21
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    task:   '0xae…D10',
    quoted
  • low Secrets in code secret-high-entropy-token claw.js:22
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    pk:     '0xA5…dfF',
    quoted
  • low Secrets in code secret-high-entropy-token claw.js:23
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    market: '0x6e…a54',
    quoted
  • low Secrets in code secret-high-entropy-token package-lock.json:92
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    "integrity": "sha512-GhH/abcC…hoN+uBNo…mU1+t8xT…EBA==",
    quoted
  • low Secrets in code secret-high-entropy-token package-lock.json:175
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    "integrity": "sha5…Z4v+DkGoC42/TS2ond+PARCxTJvgTFUNDZovyQ/uAQ4…g7A==",
    quoted
  • low Secrets in code secret-high-entropy-token package-lock.json:329
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    "integrity": "sha5…6I6+jvuq…Pqq+JZ0T…Rng==",
    quoted
  • low Secrets in code secret-high-entropy-token package-lock.json:349
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    "integrity": "sha5…GmY+zPPWTC+wQrp…jmH+yCS3…njA==",
    quoted
  • low Secrets in code secret-high-entropy-token package-lock.json:423
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    "integrity": "sha5…zbE+oCZYyY+3Zh8…sCw==",
    quoted

Files scanned: 17. Evidence is masked. Grey chips explain why severity was lowered.

Against the Agent Skills spec

  • warning description-no-when description does not say WHEN to use the skill (no "use when")
  • warning body-long SKILL.md body ≈ 5761 tokens (recommended < 5000); move details to references/

Process rating: all ten parameters 60/100

  • 0Result and completion. Does not say what the result is
  • 0Inputs and preconditions. Does not say what the process needs to start
  • 50When it triggers. No condition that starts the skill
  • 60Tools and files. Uses tools (bash) that frontmatter does not declare
  • 70Execution cost. Instruction body is 5761 tokens
  • 100Steps. 222 steps
  • 100Failures and branches. 10 branches, has a failure section
  • 100Consistency. Name and required fields are in place
  • 100Running it twice. Mutating operations check current state
  • 100Progress reporting. Reports progress
  • medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
  • low The response is described with custom markup (9 tags): a typed call is more reliable

Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

Quality signals

  • +5Description has no quoted example phrases that should trigger the skill
  • +4Description does not say when NOT to use the skill (false activations)
  • +3Output format is not stated: the model decides each time
  • -217 emoji in the instructions: noise for the model
  • +1No license
  • +2Single-language instructions
  • +3Description length 136: enough signal without eating the budget
  • +4Structure: 41 headings
  • +3Step-by-step instructions: 222 items
  • +4Has examples (5 code blocks)

Quality base 70; lint remarks subtract, signals add up to 100. Result: 60.

External checks

ClawHub: suspicious
This is a real crypto game assistant, but it can unlock a local wallet, make blockchain transactions, and persist conversation memory with weaker controls than its documentation suggests.
LLM: suspicious (high) · VirusTotal: · 29 May 2026