SKILLEMALL.ai

CD amygdala-memory

Emotional processing layer for AI agents. Persistent emotional states that influence behavior and responses. Part of the AI Brain series.

ClawHub Agent Skills author: ImpKind v1.7.0 16 files · 12 scripts body ≈ 2 199 tokens Open the sourceclawhub.ai↗ analyzed 13 d ago

Emotional processing layer for AI agents.

As a process D 45/100 · Unfinished process — weak spots: result and completion, when it triggers, inputs and preconditions

ProcedureAI and agentsData and analyticstype and topics are labelled automatically from the skill text
JSON
Technical rating
C
89/100
safety, quality, tests
Safety 60%
100
Quality 40%
73
Run on models
none yet
Process rating
D
45/100
Unfinished process
Result and completion w 14
0
Inputs and preconditions w 11
0
Failures and branches w 10
0
the three weakest of ten parameters · all ten

The same skill appears in 2 more places: ClawHub, ClawHub

How to improve

  1. Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
For the model run — optional
  • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
  • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

Guard findings · 0

✓ No critical or high findings

Files scanned: 16. Evidence is masked. Grey chips explain why severity was lowered.

Against the Agent Skills spec

  • warning description-no-when description does not say WHEN to use the skill (no "use when")

Process rating: all ten parameters 45/100

  • 0Result and completion. Does not say what the result is
  • 0Inputs and preconditions. Does not say what the process needs to start
  • 0Failures and branches. Linear process with no failure handling
  • 20When it triggers. No condition that starts the skill
  • 30Running it twice. 3 mutating operations with no state check
  • 60Tools and files. Uses tools (bash) that frontmatter does not declare
  • 100Steps. 17 steps
  • 100Consistency. Name and required fields are in place
  • 100Execution cost. Instruction body is 2199 tokens
  • 100Progress reporting. Reports progress
  • low 14 top-level sections: this looks like several domains in one skill

Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

Quality signals

  • +5Description has no quoted example phrases that should trigger the skill
  • +4Description does not say when NOT to use the skill (false activations)
  • +3Output format is not stated: the model decides each time
  • -221 emoji in the instructions: noise for the model
  • +1No license
  • +2Single-language instructions
  • +3Description length 137: enough signal without eating the budget
  • +4Structure: 25 headings
  • +3Step-by-step instructions: 17 items
  • +4Has examples (14 code blocks)
  • +3All 11 scripts are documented

Quality base 70; lint remarks subtract, signals add up to 100. Result: 73.

In the sandbox The scripts write outside their folder

The skill's scripts were run in a throwaway machine: no network, fake keys in the home directory, a tracer watching. We wrote down what they did. Reaching for the network or for secrets caps the technical grade at C; a quiet run adds no points.

Запущено 12 скриптов; каждому дали двадцать секунд, поддельный домашний каталог с ключами и сеть, в которой ничего нет.

Из них 6 не дошли до работы, и об их поведении мы ничего не узнали.

install.shпишет или удаляет вне своей папки (~/.openclaw/workspace/memory/emotional-state.json, ~/.openclaw/workspace/AMYGDALA_STATE.md)
scripts/decay-emotion.shне запустился: scripts/decay-emotion.sh: line 30: jq: command not found
scripts/encode-pipeline.shзавершился с кодом 1
scripts/generate-dashboard.shне запустился: scripts/generate-dashboard.sh: line 61: jq: command not found
scripts/get-state.shне запустился: scripts/get-state.sh: line 56: jq: command not found
scripts/load-emotion.shне запустился: scripts/load-emotion.sh: line 37: jq: command not found
scripts/log-event.shпишет или удаляет вне своей папки (~/.openclaw/workspace/memory/brain-events.jsonl)
scripts/preprocess-emotions.shзавершился с кодом 1
scripts/sync-state.shпишет или удаляет вне своей папки (~/.openclaw/workspace/AMYGDALA_STATE.md)
scripts/update-state.shничего за пределами своей папки
scripts/update-watermark.shне запустился: Usage: update-watermark.sh --from-signals OR --to <id>
scripts/visualize.shне запустился: scripts/visualize.sh: line 20: jq: command not found

23 Oct 2026

External checks

ClawHub: suspicious
This skill is mostly aligned with its emotional-memory purpose, but it persistently processes conversation history and injects derived state into future sessions with insufficient safeguards.
LLM: suspicious (high) · VirusTotal: suspicious · 10 Sept 2026