SKILLEMALL.ai

BD community-engagement

面向 GameGeeking 的社区活跃 skill。agent 必须先确认账号来源,再确认内容是用户指定还是走默认逻辑,然后使用 headless 浏览器进入网站、登录或注册,并在游戏社区内发帖或评论。

ClawHub Agent Skills author: jonasx v1.0.1 MIT-0 2 files body ≈ 2 373 tokens Open the sourceclawhub.ai analyzed 3 d ago

As a process D 49/100 · Unfinished process — weak spots: result and completion, when it triggers, inputs and preconditions

ProcedureInfrastructureAI and agentstype and topics are labelled automatically from the skill text
JSON
Technical rating
B
88/100
safety, quality, tests
Safety 60%
100
Quality 40%
69
Run on models
none yet
Process rating
D
49/100
Unfinished process
Result and completion w 14
0
Inputs and preconditions w 11
0
Failures and branches w 10
0
the three weakest of ten parameters · all ten

How to improve

  1. Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
For the model run — optional
  • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
  • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

Guard findings · 0

✓ No critical or high findings

Files scanned: 2. Evidence is masked. Grey chips explain why severity was lowered.

Against the Agent Skills spec

  • warning description-no-when description does not say WHEN to use the skill (no "use when")

Process rating: all ten parameters 49/100

  • 0Result and completion. Does not say what the result is
  • 0Inputs and preconditions. Does not say what the process needs to start
  • 0Failures and branches. Linear process with no failure handling
  • 0Progress reporting. Says nothing while it works
  • 20When it triggers. No condition that starts the skill
  • 40Consistency. Frontmatter name (community-engagement) differs from the folder (gamegeeking-community-engagement)
  • 100Tools and files. No external tools needed
  • 100Steps. 271 steps
  • 100Execution cost. Instruction body is 2373 tokens
  • 100Running it twice. No mutating operations
  • low 16 top-level sections: this looks like several domains in one skill
  • low The response is described with custom markup (3 tags): a typed call is more reliable

Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

Quality signals

  • +5Description has no quoted example phrases that should trigger the skill
  • +4Description does not say when NOT to use the skill (false activations)
  • +3Description length 102: 120–800 characters recommended
  • +3Output format is not stated: the model decides each time
  • +1No license
  • +2Single-language instructions
  • +4Structure: 57 headings
  • +3Step-by-step instructions: 271 items
  • +4Has examples (5 code blocks)

Quality base 70; lint remarks subtract, signals add up to 100. Result: 69.

External checks

ClawHub: suspicious
This skill openly automates GameGeeking account use and public posting, but it also handles passwords, can edit public profiles, and tells the agent to make automated activity look like an ordinary player.
LLM: suspicious (high) · VirusTotal: · 29 May 2026