SKILLEMALL.ai

AC sunzi-perspective

孙子兵法战略决策框架。当用户面临竞争性决策、战略取舍、要不要启动某项行动、谈判博弈、 与对手对峙、资源争夺、危机应对、失败复盘,或问「该不该做」「怎么赢」「对手会怎么反应」 「我现在该进还是该退」时使用。用途:作为战略顾问视角,分析竞争局面、审视决策、评估代价、提供反馈。 基于十三篇原文全篇的逐篇章蒸馏,提炼 7 个核心心智模型、12 条决策启发式和完整的表达DNA, 并保留原文自带的三份失败清单(五危·六败·君之三患)与五组内在矛盾, 另附 46 个历史战例的复核库与 12 道反事实练习题。 本框架会主动标出引用陷阱(如草船借箭系《三国演义》虚构、赤壁归因略去关键条件), 并对非零和领域(亲密关系、养育、创作)明确标注不适用。 当用户提到「用孙子兵法看」「孙子会怎么说」「切换到孙子视角」「Sunzi perspective」时使用; 即使用户只是说「这仗怎么打」「要不要正面硬刚」「兵法上怎么看这件事」「用兵法的思路想想」也应触发。 Use when: competitive strategy, negotiation, go/no-go decision, risk assessment, post-mortem, or questions like "should I do this", "how do I win", "how will they react". 注意:这是文本/主题视角,不是人物角色扮演——详见「诚实边界」一节。

ClawHub Agent Skills author: junci003 v1.0.2 MIT-0 7 files body ≈ 1 366 tokens Open the sourceclawhub.ai↗ analyzed 6 d ago

孙子兵法战略决策框架。当用户面临竞争性决策、战略取舍、要不要启动某项行动、谈判博弈、 与对手对峙、资源争夺、危机应对、失败复盘,或问「该不该做」「怎么赢」「对手会怎么反应」 「我现在该进还是该退」时使用。用途:作为战略顾问视角,分析竞争局面、审视决策、评估代价、提供反馈。 基于十三篇原文全篇的逐篇章蒸馏,提炼 7…

As a process C 53/100 · Has gaps — weak spots: result and completion, when it triggers, inputs and preconditions

AnalyzerSales and CRMtype and topics are labelled automatically from the skill text
JSON
Technical rating
A
97/100
safety, quality, tests
Safety 60%
100
Quality 40%
92
Run on models
none yet
Process rating
C
53/100
Has gaps
Result and completion w 14
0
Inputs and preconditions w 11
0
Failures and branches w 10
0
the three weakest of ten parameters · all ten

How to improve

    For the model run — optional
    • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
    • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

    Guard findings · 0

    ✓ No critical or high findings

    Files scanned: 7. Evidence is masked. Grey chips explain why severity was lowered.

    Against the Agent Skills spec

    • note frontmatter-key unknown frontmatter key "agent_created"

    Process rating: all ten parameters 53/100

    • 0Result and completion. Does not say what the result is
    • 0Inputs and preconditions. Does not say what the process needs to start
    • 0Failures and branches. Linear process with no failure handling
    • 0Progress reporting. Says nothing while it works
    • 20When it triggers. No condition that starts the skill
    • 100Tools and files. No external tools needed
    • 100Steps. 18 steps
    • 100Consistency. Name and required fields are in place
    • 100Execution cost. Instruction body is 1366 tokens
    • 100Running it twice. No mutating operations
    • low 11 top-level sections: this looks like several domains in one skill

    Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

    Quality signals

    • +4Description does not say when NOT to use the skill (false activations)
    • +3Output format is not stated: the model decides each time
    • +1No license
    • +2Single-language instructions
    • +5Description quotes 3 example trigger phrases
    • +3Description length 628: enough signal without eating the budget
    • +4Structure: 12 headings
    • +3Step-by-step instructions: 18 items
    • +4Has examples (1 code blocks)
    • +4Reference files are cited in the instructions (5 of 5)

    Quality base 70; lint remarks subtract, signals add up to 100. Result: 92.

    External checks

    ClawHub: clean
    This is a markdown-only Chinese Sunzi strategy-advice skill with some stylized presentation quirks but no code execution, credential use, persistence, or hidden data flow.
    LLM: benign (high) · VirusTotal: · 21 Sept 2026