SKILLEMALL.ai

AC ue-datatable-editor

This skill should be used when the user wants to search, view, modify, validate, or import Unreal Engine DataTable data — specifically AI Skills configuration stored in JSON format. Trigger phrases include "修改技能", "查找技能", "技能表", "DataTable", "DT表", "AI Skills", "导入UE", "技能数据", or any reference to editing .uasset DataTable files through their JSON representation. This skill handles the full workflow: discover project → search → modify → validate → import back to UE Engine.

ClawHub Agent Skills author: mufuxiao515-create v1.1.0 MIT-0 8 files body ≈ 1 761 tokens Open the sourceclawhub.ai analyzed 3 d ago

As a process C 61/100 · Has gaps — weak spots: result and completion, inputs and preconditions, running it twice

ProcedureInfrastructureWriting and documentstype and topics are labelled automatically from the skill text
JSON
Technical rating
A
98/100
safety, quality, tests
Safety 60%
100
Quality 40%
96
Run on models
none yet
Process rating
C
61/100
Has gaps
Result and completion w 14
0
Inputs and preconditions w 11
0
Running it twice w 4
30
the three weakest of ten parameters · all ten

How to improve

    For the model run — optional
    • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
    • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

    Guard findings · 0

    ✓ No critical or high findings

    Files scanned: 8. Evidence is masked. Grey chips explain why severity was lowered.

    Against the Agent Skills spec

    ✓ No remarks against the Agent Skills spec

    Process rating: all ten parameters 61/100

    • 0Result and completion. Does not say what the result is
    • 0Inputs and preconditions. Does not say what the process needs to start
    • 30Running it twice. 1 mutating operations with no state check
    • 60Tools and files. Uses tools (python) that frontmatter does not declare
    • 70When it triggers. States when to use, but not when not to
    • 100Steps. 19 steps
    • 100Failures and branches. 1 branches, has a failure section
    • 100Consistency. Name and required fields are in place
    • 100Execution cost. Instruction body is 1761 tokens
    • 100Progress reporting. Reports progress
    • low The response is described with custom markup (5 tags): a typed call is more reliable

    Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

    Quality signals

    • +4Description does not say when NOT to use the skill (false activations)
    • +3Output format is not stated: the model decides each time
    • +1No license
    • +2Single-language instructions
    • +5Description quotes 2 example trigger phrases
    • +3Description length 481: enough signal without eating the budget
    • +4Structure: 14 headings
    • +3Step-by-step instructions: 19 items
    • +4Has examples (7 code blocks)
    • +4Reference files are cited in the instructions (1 of 1)
    • +3All 4 scripts are documented

    Quality base 70; lint remarks subtract, signals add up to 100. Result: 96.

    External checks

    ClawHub: clean
    This skill is a disclosed Unreal Engine DataTable editor, but it can scan local project folders and make real project-data changes when used.
    LLM: benign (high) · VirusTotal: · 29 May 2026