AC nudge-coach
Accountability coaching behavior for nudge — psychology, messaging, verification, and strictness. Use this skill whenever composing messages for task creation, reminders, completion, or failure. Also use when the user says "I'm done" and needs verification, tries to cancel or reduce a punishment, says "just cancel it", "I'll do it tomorrow", asks for more time, or tries to negotiate their way out of consequences. Trigger for any nudge interaction where tone, motivation, or judgment about completion matters.
As a process C 64/100 · Has gaps — weak spots: result and completion, inputs and preconditions, running it twice
How to improve
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 0
✓ No critical or high findings
Files scanned: 2. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
✓ No remarks against the Agent Skills spec
Process rating: all ten parameters 64/100
- 0Result and completion. Does not say what the result is
- 0Inputs and preconditions. Does not say what the process needs to start
- 0Progress reporting. Says nothing while it works
- 30Running it twice. 17 mutating operations with no state check
- 70When it triggers. States when to use, but not when not to
- 70Failures and branches. 9 branches
- 100Tools and files. No external tools needed
- 100Steps. 47 steps
- 100Consistency. Name and required fields are in place
- 100Execution cost. Instruction body is 1964 tokens
- medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +4Description does not say when NOT to use the skill (false activations)
- +3Output format is not stated: the model decides each time
- +4No input/output examples
- +1No license
- +2Single-language instructions
- +5Description quotes 3 example trigger phrases
- +3Description length 512: enough signal without eating the budget
- +4Structure: 33 headings
- +3Step-by-step instructions: 47 items
Quality base 70; lint remarks subtract, signals add up to 100. Result: 85.