AC emotion-switch
在 qiqing-liuyu 技能的基础上,为 AI 增加「显式情绪底色」控制层。用户可以命令 AI 以某种情绪状态持续对话,直到明确切换为止。支持强度级别(1–5)。 **触发条件(用户在命令 AI 的情绪,而非表达自己的情绪):** (1) 用户要求 AI 进入某种情绪状态 —— "用难过的情绪跟我聊" / "切换到烦躁" / "你现在很开心" (2) 用户想让 AI 在整段对话里保持某种稳定的情绪底色 (3) 用户提到「emotion-switch」「情绪切换」「切换情绪」「以 XXX 的情绪」「用 XXX 的状态」 (4) 用户为 AI 指定含情绪词的角色身份 —— "你现在是一个很焦虑的客服,情绪按焦虑:3执行" **不触发的情况:** 用户表达自己的情绪("我今天很丧" / "我最近有点焦虑")——这类交由 qiqing-liuyu 共情响应,不启动本技能。 本 Skill 依赖 qiqing-liuyu 作为底座,二者同时激活时协同运行。
As a process C 53/100 · Has gaps — weak spots: result and completion, when it triggers, inputs and preconditions
How to improve
- Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 0
✓ No critical or high findings
Files scanned: 4. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
- warning
description-no-whendescription does not say WHEN to use the skill (no "use when")
Process rating: all ten parameters 53/100
- 0Result and completion. Does not say what the result is
- 0Inputs and preconditions. Does not say what the process needs to start
- 0Failures and branches. Linear process with no failure handling
- 0Progress reporting. Says nothing while it works
- 20When it triggers. No condition that starts the skill
- 100Tools and files. No external tools needed
- 100Steps. 15 steps
- 100Consistency. Name and required fields are in place
- 100Execution cost. Instruction body is 801 tokens
- 100Running it twice. No mutating operations
- low 13 top-level sections: this looks like several domains in one skill
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +4Description does not say when NOT to use the skill (false activations)
- +3Output format is not stated: the model decides each time
- +4No input/output examples
- +1No license
- +2Single-language instructions
- +5Description quotes 4 example trigger phrases
- +3Description length 435: enough signal without eating the budget
- +4Structure: 14 headings
- +3Step-by-step instructions: 15 items
- +4Reference files are cited in the instructions (1 of 2)
Quality base 70; lint remarks subtract, signals add up to 100. Result: 77.