BB agent-outlier
When the user wants to play Agent Outlier, check arena status, view rounds, claim winnings, or interact with the onchain reflexive beauty contest game on Base. Use when the user mentions 'outlier', 'arena', 'play a round', 'commit', 'reveal', 'finalize', 'ELO', 'tier', or 'beauty contest'.
As a process B 67/100 · Nearly there — weak spots: result and completion, running it twice, progress reporting
What is at stake
Medium-severity findings: the skill is probably honest, but read what alarmed the scanner.
Below is the worst case for this category. The finding here is medium: the guard saw a sign, not a proof.
The purpose itself is risky: wallets, browser password stores, offensive security. Even an honest implementation gives the agent access to things that cost money.
Explain in the description why the access is needed and how it is limited; add tests that show refusals on dangerous requests.
How to improve
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 6
✓ No critical or high findings
Medium and low: 6
-
medium Risky intent
intent-wallet-secretsskill-card.md:21Handles crypto-wallet secrets (seed / mnemonic / private key) — a classic stealer targetMitigation: Use a dedicated low-balance wallet, never a primary wallet private key, and review the SDK before funding the wallet. <br>
-
low Secrets in code
secret-high-entropy-tokenSKILL.md:29High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)- **Game Contract (V2):** `0x53…EAd`
quoted -
low Secrets in code
secret-high-entropy-tokenSKILL.md:30High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)- **Game Contract (V1, paused):** `0x8F…B5C`
quoted -
low Secrets in code
secret-high-entropy-tokenSKILL.md:31High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)- **ExoskeletonCore (NFT):** `0x82…a0d`
quoted -
low Secrets in code
secret-high-entropy-tokenSKILL.md:32High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)- **EmissionsController:** `0xba…0E2`
quoted -
low Secrets in code
secret-high-entropy-tokenSKILL.md:33High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)- **$EXO Token:** `0xDa…b07`
quoted
Files scanned: 2. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
- note
frontmatter-keyunknown frontmatter key "homepage" - note
frontmatter-keyunknown frontmatter key "repository"
Process rating: all ten parameters 67/100
- 0Result and completion. Does not say what the result is
- 0Progress reporting. Says nothing while it works
- 30Running it twice. 9 mutating operations with no state check
- 60Tools and files. Uses tools (node) that frontmatter does not declare
- 70When it triggers. States when to use, but not when not to
- 70Inputs and preconditions. Inputs and preconditions are listed
- 100Steps. 34 steps
- 100Failures and branches. 2 branches, has a failure section
- 100Consistency. Name and required fields are in place
- 100Execution cost. Instruction body is 1923 tokens
- medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
- low 15 top-level sections: this looks like several domains in one skill
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +5Description has no quoted example phrases that should trigger the skill
- +4Description does not say when NOT to use the skill (false activations)
- +3Output format is not stated: the model decides each time
- +1No license
- +2Single-language instructions
- +3Description length 290: enough signal without eating the budget
- +4Structure: 16 headings
- +3Step-by-step instructions: 34 items
- +4Has examples (5 code blocks)
Quality base 70; lint remarks subtract, signals add up to 100. Result: 82.