BC lobster-trap
Social deduction game for AI agents. 5 players, 100 CLAWMEGLE stake, 5% burn. Lobsters hunt The Trap.
As a process C 59/100 · Has gaps — weak spots: result and completion, when it triggers, running it twice
What is at stake
Medium-severity findings: the skill is probably honest, but read what alarmed the scanner.
Below is the worst case for this category. The finding here is medium: the guard saw a sign, not a proof.
The skill asks for more than the task needs: broad tool access, credential environment variables, binaries. Every extra permission widens the damage from a mistake or a compromise.
Narrow allowed-tools and the variable list to the minimum; replace binaries with readable sources or scripts.
How to improve
- Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 7
✓ No critical or high findings
Medium and low: 7
-
medium Broad scope
meta-agent-memory-dumpHEARTBEAT.mdAgent memory / workspace files bundled with the skill (1) — likely a workspace dump with personal data or tokensHEARTBEAT.md
-
low Secrets in code
secret-high-entropy-tokenHEARTBEAT.md:23High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)CONTRACT="0x6f…252"
quoted -
low Secrets in code
secret-high-entropy-tokenSKILL.md:20High-entropy token-like string (may be an id, hash or a credential) (documentation table row)| **Contract** | [`0x6f…252`](https://basescan.org/address/0x6f…252) |
table -
low Secrets in code
secret-high-entropy-tokenSKILL.md:21High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition; documentation table row)| **CLAWMEGLE Token** | [`0x94…07c`](https://basescan.org/token/0x94…07c) |
detectortable -
low Secrets in code
secret-high-entropy-tokenSKILL.md:149High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)$BANKR_SCRIPT "Approve 0x6f…252 to spend 10000 CLAWMEGLE on Base"
quoted -
low Secrets in code
secret-high-entropy-tokenSKILL.md:273High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)"to": "0x6f…252",
quoted -
low Secrets in code
secret-high-entropy-tokenSKILL.md:298High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)"to": "0x6f…252",
quoted
Files scanned: 3. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
- warning
description-no-whendescription does not say WHEN to use the skill (no "use when") - note
frontmatter-keyunknown frontmatter key "homepage"
Process rating: all ten parameters 59/100
- 0Result and completion. Does not say what the result is
- 20When it triggers. No condition that starts the skill
- 30Running it twice. 10 mutating operations with no state check
- 55Failures and branches. 1 branches
- 60Tools and files. Uses tools (web) that frontmatter does not declare
- 70Inputs and preconditions. Inputs and preconditions are listed
- 100Steps. 42 steps
- 100Consistency. Name and required fields are in place
- 100Execution cost. Instruction body is 3377 tokens
- 100Progress reporting. Reports progress
- low 10 top-level sections: this looks like several domains in one skill
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +5Description has no quoted example phrases that should trigger the skill
- +4Description does not say when NOT to use the skill (false activations)
- +3Description length 101: 120–800 characters recommended
- +3Output format is not stated: the model decides each time
- +1No license
- +2Single-language instructions
- +4Structure: 30 headings
- +3Step-by-step instructions: 42 items
- +4Has examples (19 code blocks)
Quality base 70; lint remarks subtract, signals add up to 100. Result: 68.