BF illo
Creates original editorial illustrations where a recurring mascot character performs the idea — one caught scene by default, a hand-built explainer diagram (labeled stages, a fan-out, timeline, loop, or stack) when the structure itself is the point, or a transparent character cutout (pose-only compositing asset, no scene or text) — in one of seventeen bundled looks (sixteen print, plus a photoreal toy-brick set). Also handles "surprise me" / "random" (optionally scoped to a focus or character): rolls provenance, builds three saying candidates, picks via interactive choice or auto-pick-best (`--autopick`), and renders one image. Triggers only when the skill is directly invoked or "illo" is requested; never on generic illustrate / draw / make-an-image requests.
Creates original editorial illustrations where a recurring mascot character performs the idea — one caught scene by default, a hand-built explainer diagram…
As a process F 53/100 · Will not run — References files that are not bundled: references/styles/<name>.md, assets/character-reference.webp, assets/<slug>-illustrations/
How to improve
- For Hermes the description must be one sentence under 60 characters; move the conditions to a "When to Use" section.
- The SKILL.md body is over 5,000 tokens: move reference detail into references/ and load it when needed.
- The text references files that are not there: add them or drop the references.
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 0
✓ No critical or high findings
Files scanned: 36. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
- warning
description-long-hermesdescription is 769 chars; the Hermes authoring standard requires ≤ 60 (one sentence, ending with a period) - warning
body-longSKILL.md body ≈ 11824 tokens (recommended < 5000); move details to references/ - warning
missing-refreference to a missing file: references/styles/<name>.md - warning
missing-refreference to a missing file: assets/character-reference.webp - warning
missing-refreference to a missing file: assets/<slug>-illustrations/
Process rating: all ten parameters 53/100
- 0Tools and files. 3 referenced file(s) missing: references/styles/<name>.md, assets/character-reference.webp, assets/<slug>-illustrations/
- 0Progress reporting. Says nothing while it works
- 30Running it twice. 16 mutating operations with no state check
- 40Execution cost. Instruction body is 11824 tokens: crowds the task out of the window
- 50When it triggers. No condition that starts the skill
- 60Result and completion. Output format stated, no completion criterion
- 60Consistency. The Hermes dialect needs category and tags
- 70Inputs and preconditions. Inputs and preconditions are listed
- 85Steps. 36 steps, 1 vague phrases
- 100Failures and branches. 6 branches, has a failure section
- medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
- low The response is described with custom markup (15 tags): a typed call is more reliable
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +4Description does not say when NOT to use the skill (false activations)
- -31 of 3 scripts are never mentioned in SKILL.md
- +2Single-language instructions
- +5Description quotes 2 example trigger phrases
- +3Description length 769: enough signal without eating the budget
- +4Structure: 17 headings
- +3Step-by-step instructions: 36 items
- +3Output format is stated explicitly
- +4Has examples (6 code blocks)
- +4Reference files are cited in the instructions (13 of 13)
- +1License stated
Quality base 70; lint remarks subtract, signals add up to 100. Result: 66.