SKILLEMALL.ai

AB yoooclaw-world-cup-match-talk-scene-en

Use to generate World Cup football conversation kits from standardized match input and notification retrieval. It supports prep for fan-group chats, in-person viewing, social posts, or selected modules such as "understand the match in 30 seconds," "main match highlights," "what everyone is discussing," "expert-sounding match lines," and "generate a Moments post." It can retrieve Chinese public sports sources and, when notifications or fan groups are relevant, use `openclaw ntf search` to extract matching mobile-notification signals.

ClawHub Agent Skills author: vivalavida-say-hi v1.0.0 MIT-0 8 files body ≈ 3 765 tokens Open the sourceclawhub.ai analyzed 2 d ago

Use to generate World Cup football conversation kits from standardized match input and notification retrieval.

As a process B 67/100 · Nearly there — weak spots: inputs and preconditions, running it twice, progress reporting

GeneratorData and analyticsWriting and documentsMarketingtype and topics are labelled automatically from the skill text
JSON
Technical rating
A
100/100
safety, quality, tests
Safety 60%
100
Quality 40%
99
Run on models
none yet
Process rating
B
67/100
Nearly there
Inputs and preconditions w 11
0
Progress reporting w 2
0
Running it twice w 4
30
the three weakest of ten parameters · all ten

How to improve

    For the model run — optional
    • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
    • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

    Guard findings · 0

    ✓ No critical or high findings

    Files scanned: 8. Evidence is masked. Grey chips explain why severity was lowered.

    Against the Agent Skills spec

    ✓ No remarks against the Agent Skills spec

    Process rating: all ten parameters 67/100

    • 0Inputs and preconditions. Does not say what the process needs to start
    • 0Progress reporting. Says nothing while it works
    • 30Running it twice. 2 mutating operations with no state check
    • 50When it triggers. No condition that starts the skill
    • 60Result and completion. Output format stated, no completion criterion
    • 70Failures and branches. 4 branches
    • 85Steps. 71 steps, 3 vague phrases
    • 100Tools and files. No external tools needed
    • 100Consistency. Name and required fields are in place
    • 100Execution cost. Instruction body is 3765 tokens

    Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

    Quality signals

    • +4Description does not say when NOT to use the skill (false activations)
    • +1No license
    • +2Single-language instructions
    • +5Description quotes 5 example trigger phrases
    • +3Description length 538: enough signal without eating the budget
    • +4Structure: 11 headings
    • +3Step-by-step instructions: 71 items
    • +3Output format is stated explicitly
    • +4Has examples (3 code blocks)
    • +4Reference files are cited in the instructions (5 of 5)
    • +3All 1 scripts are documented

    Quality base 70; lint remarks subtract, signals add up to 100. Result: 99.

    External checks

    ClawHub: suspicious
    The skill is mostly aligned with generating World Cup conversation content, but it can broadly read recent mobile notifications and uses an unsafe web-crawling script, so it needs review before installation.
    LLM: suspicious (high) · 17 Jul 2026