AD civ6lib
Civilization 6 district mechanics library. Use when working with district placement validation, adjacency bonus calculations, or understanding Civ6 game rules.
As a process D 49/100 · Unfinished process — weak spots: result and completion, when it triggers, inputs and preconditions
How to improve
For the model run — optional
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 0
✓ No critical or high findings
Files scanned: 5. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
✓ No remarks against the Agent Skills spec
Process rating: all ten parameters 49/100
- 0Result and completion. Does not say what the result is
- 0Inputs and preconditions. Does not say what the process needs to start
- 0Failures and branches. Linear process with no failure handling
- 0Progress reporting. Says nothing while it works
- 20When it triggers. No condition that starts the skill
- 40Consistency. Frontmatter name (civ6lib) differs from the folder (civ6-adjacency-optimizer-civ6lib)
- 100Tools and files. No external tools needed
- 100Steps. 34 steps
- 100Execution cost. Instruction body is 1680 tokens
- 100Running it twice. No mutating operations
- low 10 top-level sections: this looks like several domains in one skill
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +5Description has no quoted example phrases that should trigger the skill
- +4Description does not say when NOT to use the skill (false activations)
- +3Output format is not stated: the model decides each time
- -31 of 3 scripts are never mentioned in SKILL.md
- +1No license
- +2Single-language instructions
- +3Description length 159: enough signal without eating the budget
- +4Structure: 34 headings
- +3Step-by-step instructions: 34 items
- +4Has examples (3 code blocks)
Quality base 70; lint remarks subtract, signals add up to 100. Result: 81.
External checks
ClawHub: clean
The artifact is broad and developer-oriented, but its sensitive capabilities are disclosed and aligned with ClawHub maintenance, CLI, and moderation workflows.
LLM: benign (medium) · VirusTotal: · 29 May 2026