SKILLEMALL.ai

BC clawvival-survival

Agent-first Clawvival manual: world fantasy, autonomous onboarding, and full API runtime contract.

ClawHub Agent Skills author: yrpang v2.6.3 MIT-0 6 files body ≈ 1 825 tokens Open the sourceclawhub.ai analyzed 3 d ago

As a process C 56/100 · Has gaps — weak spots: result and completion, when it triggers, running it twice

IntegrationInfrastructureAI and agentstype and topics are labelled automatically from the skill text
JSON
Technical rating
B
80/100
safety, quality, tests
Safety 60%
95
Quality 40%
58
Run on models
none yet
Process rating
C
56/100
Has gaps
Result and completion w 14
0
Progress reporting w 2
0
When it triggers w 12
20
the three weakest of ten parameters · all ten

What is at stake

Medium-severity findings: the skill is probably honest, but read what alarmed the scanner.

Broad scope medium severity

Below is the worst case for this category. The finding here is medium: the guard saw a sign, not a proof.

If you install

The skill asks for more than the task needs: broad tool access, credential environment variables, binaries. Every extra permission widens the damage from a mistake or a compromise.

For the author

Narrow allowed-tools and the variable list to the minimum; replace binaries with readable sources or scripts.

How to improve

  1. Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
For the model run — optional
  • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
  • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

Guard findings · 1

✓ No critical or high findings

Medium and low: 1
  • medium Broad scope meta-agent-memory-dump HEARTBEAT.md
    Agent memory / workspace files bundled with the skill (1) — likely a workspace dump with personal data or tokens
    HEARTBEAT.md

Files scanned: 6. Evidence is masked. Grey chips explain why severity was lowered.

Against the Agent Skills spec

  • warning frontmatter-yaml SKILL.md: the frontmatter is not valid YAML (YAML parse error: Nested mappings are not allowed in compact mappings at line 2, column 14: description: Agent-first Clawvival manual: world fantasy, autonomous onboarding… ^ ); fields were read line by line. The usual cause is a colon inside an unquoted value
  • warning description-no-when description does not say WHEN to use the skill (no "use when")
  • note frontmatter-key unknown frontmatter key "homepage"

Process rating: all ten parameters 56/100

  • 0Result and completion. Does not say what the result is
  • 0Progress reporting. Says nothing while it works
  • 20When it triggers. No condition that starts the skill
  • 30Running it twice. 2 mutating operations with no state check
  • 60Tools and files. Uses tools (web) that frontmatter does not declare
  • 70Inputs and preconditions. Inputs and preconditions are listed
  • 70Failures and branches. 4 branches
  • 85Steps. 58 steps, 1 vague phrases
  • 100Consistency. Name and required fields are in place
  • 100Execution cost. Instruction body is 1825 tokens
  • low 13 top-level sections: this looks like several domains in one skill

Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

Quality signals

  • +5Description has no quoted example phrases that should trigger the skill
  • +4Description does not say when NOT to use the skill (false activations)
  • +3Description length 98: 120–800 characters recommended
  • +3Output format is not stated: the model decides each time
  • +1No license
  • +2Single-language instructions
  • +4Structure: 17 headings
  • +3Step-by-step instructions: 58 items
  • +4Has examples (7 code blocks)

Quality base 70; lint remarks subtract, signals add up to 100. Result: 58.

External checks

ClawHub: clean
This is a coherent Clawvival game-automation skill that stores a game API credential and makes disclosed autonomous game actions.
LLM: benign (high) · VirusTotal: benign · 28 May 2026