SKILLEMALL.ai

AB scene-craft

This skill should be used when the user asks to "plan a scene", "scene structure", "sequel scene", "dialogue subtext", "deep POV", "psychic distance", "try fail", "scene cards", "exposition", "info dump", "flashback", "time skip", "story opening", "first page hook", "introduce a character", "scene outcome", "yes-but no-and", "chapter hook", or wants scene-level craft for drafting or revision. NOT for book-level pacing or act structure (use plot-structure).

danjdewhurst/story-skills Agent Skills author: danjdewhurst MIT 9 files body ≈ 1 869 tokens Open the sourcegithub.com↗ analyzed 2 d ago

This skill should be used when the user asks to "plan a scene", "scene structure", "sequel scene", "dialogue subtext", "deep POV", "psychic distance", "try…

As a process B 66/100 · Nearly there — weak spots: result and completion, running it twice, progress reporting

ProcedureSoftware developmentInfrastructureData and analyticstype and topics are labelled automatically from the skill text
JSON
Technical rating
A
99/100
safety, quality, tests
Safety 60%
100
Quality 40%
97
Run on models
none yet
Process rating
B
66/100
Nearly there
Result and completion w 14
0
Progress reporting w 2
0
Running it twice w 4
30
the three weakest of ten parameters · all ten

How to improve

    For the model run — optional
    • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
    • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

    Guard findings · 0

    ✓ No critical or high findings

    Files scanned: 9. Evidence is masked. Grey chips explain why severity was lowered.

    Against the Agent Skills spec

    ✓ No remarks against the Agent Skills spec

    Process rating: all ten parameters 66/100

    • 0Result and completion. Does not say what the result is
    • 0Progress reporting. Says nothing while it works
    • 30Running it twice. 1 mutating operations with no state check
    • 50Failures and branches. 0 branches, has a failure section
    • 60Tools and files. Uses tools (bash, node) that frontmatter does not declare
    • 70Inputs and preconditions. Inputs and preconditions are listed
    • 100Steps. 32 steps
    • 100When it triggers. States when to use and when not to
    • 100Consistency. Name and required fields are in place
    • 100Execution cost. Instruction body is 1869 tokens

    Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

    Quality signals

    • +3Output format is not stated: the model decides each time
    • +1No license
    • +2Single-language instructions
    • +5Description quotes 18 example trigger phrases
    • +4Description says when NOT to use the skill
    • +3Description length 460: enough signal without eating the budget
    • +4Structure: 7 headings
    • +3Step-by-step instructions: 32 items
    • +4Has examples (1 code blocks)
    • +4Reference files are cited in the instructions (8 of 8)

    Quality base 70; lint remarks subtract, signals add up to 100. Result: 97.