SKILLEMALL.ai

BD c3d-bbox-contract

Use when a session owns part sizes, placement or ground contact, or when the contract gate fired: hit the plan's dimensions on the first build. Applies to baseline, part, detail, refine and rebuild sessions on static_object and articulated_object. Covers the tolerance the gate really uses (relative, not a flat millimetre figure), how instanced parts are measured, ground contact and footprint, part-name matching, and how to prove the numbers with measure / check_contract instead of by eye.

gaoypeng/3dcodeverse Agent Skills author: gaoypeng 2 files body ≈ 1 108 tokens Open the sourcegithub.com↗ analyzed 5 d ago

Applies to baseline, part, detail, refine and rebuild sessions on staticobject and articulatedobject.

As a process D 46/100 · Unfinished process — weak spots: result and completion, when it triggers, inputs and preconditions

ProcedureSoftware developmentWriting and documentstype and topics are labelled automatically from the skill text
JSON
Technical rating
B
94/100
safety, quality, tests
Safety 60%
100
Quality 40%
85
Run on models
none yet
Process rating
D
46/100
Unfinished process
Result and completion w 14
0
Inputs and preconditions w 11
0
Failures and branches w 10
0
the three weakest of ten parameters · all ten

How to improve

    For the model run — optional
    • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
    • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

    Guard findings · 0

    ✓ No critical or high findings

    Files scanned: 2. Evidence is masked. Grey chips explain why severity was lowered.

    Against the Agent Skills spec

    ✓ No remarks against the Agent Skills spec

    Process rating: all ten parameters 46/100

    • 0Result and completion. Does not say what the result is
    • 0Inputs and preconditions. Does not say what the process needs to start
    • 0Failures and branches. Linear process with no failure handling
    • 0Progress reporting. Says nothing while it works
    • 20When it triggers. No condition that starts the skill
    • 60Tools and files. Uses tools (node) that frontmatter does not declare
    • 100Steps. 9 steps
    • 100Consistency. Name and required fields are in place
    • 100Execution cost. Instruction body is 1108 tokens
    • 100Running it twice. No mutating operations

    Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

    Quality signals

    • +5Description has no quoted example phrases that should trigger the skill
    • +4Description does not say when NOT to use the skill (false activations)
    • +3Output format is not stated: the model decides each time
    • +4No input/output examples
    • +2Single-language instructions
    • +3Description length 493: enough signal without eating the budget
    • +4Structure: 5 headings
    • +3Step-by-step instructions: 9 items
    • +4Reference files are cited in the instructions (1 of 1)
    • +1License stated

    Quality base 70; lint remarks subtract, signals add up to 100. Result: 85.