AC deepline-plays-review
Use this skill when a human needs to review a Deepline Play result and hand feedback, labels, or approval back to the agent for revision, evaluation, comparison, or bounded iteration. Triggers on “put this run in a Sheet,” “review these results,” “read my feedback,” “make this a standing rule,” “never regress on this case,” “compare these runs,” “keep improving,” or “add the revised run to the same spreadsheet.” Skip ordinary Play authoring or execution with no human review loop, generic spreadsheet work, and one-off CSV export.
Use this skill when a human needs to review a Deepline Play result and hand feedback, labels, or approval back to the agent for revision, evaluation…
As a process C 60/100 · Has gaps — weak spots: result and completion, inputs and preconditions, running it twice
How to improve
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 0
✓ No critical or high findings
Files scanned: 3. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
✓ No remarks against the Agent Skills spec
Process rating: all ten parameters 60/100
- 0Inputs and preconditions. Does not say what the process needs to start
- 0Progress reporting. Says nothing while it works
- 30Running it twice. 3 mutating operations with no state check
- 40Result and completion. Does not say what the result is
- 50Failures and branches. 0 branches, has a failure section
- 60Tools and files. Uses tools (bash) that frontmatter does not declare
- 70When it triggers. States when to use, but not when not to
- 100Steps. 12 steps
- 100Consistency. Name and required fields are in place
- 100Execution cost. Instruction body is 3027 tokens
- medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +4Description does not say when NOT to use the skill (false activations)
- +3Output format is not stated: the model decides each time
- +1No license
- +2Single-language instructions
- +5Description quotes 8 example trigger phrases
- +3Description length 534: enough signal without eating the budget
- +4Structure: 9 headings
- +3Step-by-step instructions: 12 items
- +4Has examples (5 code blocks)
- +3All 1 scripts are documented
Quality base 70; lint remarks subtract, signals add up to 100. Result: 92.