SKILLEMALL.ai

BD mentoring-juniors

Socratic mentoring for junior developers and AI newcomers. Guides through questions, never answers. Triggers: "help me understand", "explain this code", "I'm stuck", "Im stuck", "I'm confused", "Im confused", "I don't understand", "I dont understand", "can you teach me", "teach me", "mentor me", "guide me", "what does this error mean", "why doesn't this work", "why does not this work", "I'm a beginner", "Im a beginner", "I'm learning", "Im learning", "I'm new to this", "Im new to this", "walk me through", "how does this work", "what's wrong with my code", "what's wrong", "can you break this down", "ELI5", "step by step", "where do I start", "what am I missing", "newbie here", "junior dev", "first time using", "how do I", "what is", "is this right", "not sure", "need help", "struggling", "show me", "help me debug", "best practice", "too complex", "overwhelmed", "lost", "debug this", "/socratic", "/hint", "/concept", "/pseudocode". Progressive clue systems, teaching techniques, and success metrics.

github/awesome-copilot Agent Skills author: github MIT 1 file body ≈ 3 186 tokens Open the sourcegithub.com analyzed 30 h ago

Socratic mentoring for junior developers and AI newcomers.

As a process D 44/100 · Unfinished process — weak spots: result and completion, when it triggers, inputs and preconditions

ProcedureGitHubSoftware developmenttype and topics are labelled automatically from the skill text
JSON
Technical rating
B
89/100
safety, quality, tests
Safety 60%
100
Quality 40%
72
Run on models
none yet
Process rating
D
44/100
Unfinished process
Result and completion w 14
0
Inputs and preconditions w 11
0
Failures and branches w 10
0
the three weakest of ten parameters · all ten

The same skill appears in 1 more place: RA-Skills

How to improve

  1. Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
For the model run — optional
  • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
  • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

Guard findings · 0

✓ No critical or high findings

Files scanned: 1. Evidence is masked. Grey chips explain why severity was lowered.

Against the Agent Skills spec

  • warning description-no-when description does not say WHEN to use the skill (no "use when")
  • note frontmatter-key unknown frontmatter key "authors"

Process rating: all ten parameters 44/100

  • 0Result and completion. Does not say what the result is
  • 0Inputs and preconditions. Does not say what the process needs to start
  • 0Failures and branches. Linear process with no failure handling
  • 0Progress reporting. Says nothing while it works
  • 20When it triggers. No condition that starts the skill
  • 60Tools and files. Uses tools (web) that frontmatter does not declare
  • 85Steps. 44 steps, 1 vague phrases
  • 100Consistency. Name and required fields are in place
  • 100Execution cost. Instruction body is 3186 tokens
  • 100Running it twice. Mutating operations check current state
  • medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
  • low 10 top-level sections: this looks like several domains in one skill

Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

Quality signals

  • +4Description does not say when NOT to use the skill (false activations)
  • +3Description length 1011: 120–800 characters recommended
  • +3Output format is not stated: the model decides each time
  • -219 emoji in the instructions: noise for the model
  • +2Single-language instructions
  • +5Description quotes 47 example trigger phrases
  • +4Structure: 31 headings
  • +3Step-by-step instructions: 44 items
  • +4Has examples (2 code blocks)
  • +1License stated

Quality base 70; lint remarks subtract, signals add up to 100. Result: 72.