AC legal-test-builder-patrick-munro
Builds a high-fidelity interactive legal assessment as a single self-contained HTML artifact. Output includes a live countdown timer, contract review tasks with hover-annotated problem clauses, candidate answer textareas, model answers hidden behind reveal blocks, scenario-based legal memo tasks, strategy and function-building questions, and a pre-submission checklist that encodes the marking criteria. Use when the user needs to (1) assess a legal candidate with a realistic timed exercise, (2) train or onboard junior lawyers using problem sets rather than doctrine, (3) help a candidate prepare for a real take-home assessment they are facing, (4) build educational materials for law students, in-house teams, or compliance training, or (5) produce scenario-based training modules on specific legal topics. Triggers on "legal test", "take-home", "mock exam", "contract redline exercise", "candidate assessment", "legal training exercise", "practice test", or similar phrasing even when informal.
Builds a high-fidelity interactive legal assessment as a single self-contained HTML artifact.
As a process C 63/100 · Has gaps — weak spots: inputs and preconditions, failures and branches, running it twice
How to improve
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 0
✓ No critical or high findings
Files scanned: 7. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
✓ No remarks against the Agent Skills spec
Process rating: all ten parameters 63/100
- 0Inputs and preconditions. Does not say what the process needs to start
- 0Failures and branches. Linear process with no failure handling
- 0Progress reporting. Says nothing while it works
- 30Running it twice. 2 mutating operations with no state check
- 60Result and completion. Output format stated, no completion criterion
- 70When it triggers. States when to use, but not when not to
- 85Steps. 50 steps, 2 vague phrases
- 100Tools and files. No external tools needed
- 100Consistency. Name and required fields are in place
- 100Execution cost. Instruction body is 1982 tokens
- medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +4Description does not say when NOT to use the skill (false activations)
- +3Description length 1001: 120–800 characters recommended
- +4No input/output examples
- +2Single-language instructions
- +5Description quotes 7 example trigger phrases
- +4Structure: 16 headings
- +3Step-by-step instructions: 50 items
- +3Output format is stated explicitly
- +4Reference files are cited in the instructions (4 of 4)
- +1License stated
Quality base 70; lint remarks subtract, signals add up to 100. Result: 90.