AC mlb-category-state-analyzer
Computes the weekly category state for a Yahoo H2H Categories matchup across all 10 scoring categories (R, HR, RBI, SB, OBP, K, ERA, WHIP, QS, SV). Pulls current totals from Yahoo, builds rest-of-week per-cat projections from roster + schedule, then DELEGATES matchup/per-cat win-probability math to `matchup-win-probability-sim`. Consumes the sim's `per_cat_win_probability` and `matchup_win_probability` to derive cat_position, cat_pressure, cat_reachability, and cat_punt_score, and emits a "push 6, punt N" plan that drives waiver, streaming, and lineup decisions. Use when user asks about "category state", "where am I winning", "should I punt", "matchup score", "cat pressure", weekly category planning, or which cats to push vs. concede.
Computes the weekly category state for a Yahoo H2H Categories matchup across all 10 scoring categories (R, HR, RBI, SB, OBP, K, ERA, WHIP, QS, SV).
As a process C 52/100 · Has gaps — weak spots: result and completion, when it triggers, inputs and preconditions
How to improve
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 0
✓ No critical or high findings
Files scanned: 4. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
✓ No remarks against the Agent Skills spec
Process rating: all ten parameters 52/100
- 0Result and completion. Does not say what the result is
- 0Inputs and preconditions. Does not say what the process needs to start
- 0Progress reporting. Says nothing while it works
- 20When it triggers. No condition that starts the skill
- 30Running it twice. 15 mutating operations with no state check
- 60Tools and files. Uses tools (web) that frontmatter does not declare
- 70Execution cost. Instruction body is 4631 tokens
- 100Steps. 89 steps
- 100Failures and branches. 1 branches, has a failure section
- 100Consistency. Name and required fields are in place
- medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +4Description does not say when NOT to use the skill (false activations)
- +3Output format is not stated: the model decides each time
- +1No license
- +2Single-language instructions
- +5Description quotes 6 example trigger phrases
- +3Description length 744: enough signal without eating the budget
- +4Structure: 7 headings
- +3Step-by-step instructions: 89 items
- +4Has examples (4 code blocks)
Quality base 70; lint remarks subtract, signals add up to 100. Result: 89.