SKILLEMALL.ai

AF elysium-arcology-planner

Canvas-based simulator for orbital arcologies (O'Neill cylinders, fusion reactors, neuralink hubs, exosuit factories). Drag-drop designs, AR node overlays, open-source blueprint exports. Use for: (1) Habitat prototyping, (2) Resource/power calcs, (3) Exosuit/O'Neill blueprints, (4) Elysium-scale humanity sims.

modbender/skill-library-mcp Agent Skills author: modbender MIT 9 files body ≈ 661 tokens Open the sourcegithub.com analyzed 3 d ago

Canvas-based simulator for orbital arcologies (O'Neill cylinders, fusion reactors, neuralink hubs, exosuit factories).

As a process F 33/100 · Will not run — References files that are not bundled: assets/components.svg, assets/leg.svg

ProcedurePersonal productivitySoftware developmenttype and topics are labelled automatically from the skill text
JSON
Technical rating
A
91/100
safety, quality, tests
Safety 60%
100
Quality 40%
78
Run on models
none yet
Process rating
F
33/100
Will not run
References files that are not bundled: assets/components.svg, assets/leg.svg
Tools and files w 18
0
Result and completion w 14
0
Inputs and preconditions w 11
0
the three weakest of ten parameters · all ten

How to improve

  1. The text references files that are not there: add them or drop the references.
For the model run — optional
  • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
  • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

Guard findings · 0

✓ No critical or high findings

Files scanned: 9. Evidence is masked. Grey chips explain why severity was lowered.

Against the Agent Skills spec

  • warning missing-ref reference to a missing file: assets/components.svg
  • warning missing-ref reference to a missing file: assets/leg.svg

Process rating: all ten parameters 33/100

Will not run. References files that are not bundled: assets/components.svg, assets/leg.svg
  • 0Tools and files. 2 referenced file(s) missing: assets/components.svg, assets/leg.svg
  • 0Result and completion. Does not say what the result is
  • 0Inputs and preconditions. Does not say what the process needs to start
  • 0Failures and branches. Linear process with no failure handling
  • 0Progress reporting. Says nothing while it works
  • 20When it triggers. No condition that starts the skill
  • 85Steps. 24 steps, 1 vague phrases
  • 100Consistency. Name and required fields are in place
  • 100Execution cost. Instruction body is 661 tokens
  • 100Running it twice. No mutating operations

Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

Quality signals

  • +5Description has no quoted example phrases that should trigger the skill
  • +4Description does not say when NOT to use the skill (false activations)
  • +3Output format is not stated: the model decides each time
  • +4No input/output examples
  • +1No license
  • +2Single-language instructions
  • +3Description length 311: enough signal without eating the budget
  • +4Structure: 7 headings
  • +3Step-by-step instructions: 24 items
  • +4Reference files are cited in the instructions (4 of 4)
  • +3All 2 scripts are documented

Quality base 70; lint remarks subtract, signals add up to 100. Result: 78.