BC gotchi-channeling
Autonomous Aavegotchi Alchemica channeling via Bankr wallet. Daily harvesting from your Aaltar installation on your REALM parcels. No signature required - secure, automated, and frenly!
Autonomous Aavegotchi Alchemica channeling via Bankr wallet.
As a process C 58/100 · Has gaps — weak spots: result and completion, when it triggers, inputs and preconditions
IntegrationWriting and documentsInfrastructureCustomer supporttype and topics are labelled automatically from the skill text
How to improve
- Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
For the model run — optional
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 14
✓ No critical or high findings
Medium and low: 14
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low Secrets in code
secret-high-entropy-tokenCLAWHUB_SUBMISSION.md:142High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)- **REALM Diamond:** `0x4B…372`
quoted -
low Secrets in code
secret-high-entropy-tokenconfig.json:2High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)"realmDiamond": "0x4B…372",
quoted -
low Secrets in code
secret-high-entropy-tokenDEPLOYMENT.md:67High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)❌ **Wrong:** `0xA9…dBF` (Aavegotchi Diamond)
quoted -
low Secrets in code
secret-high-entropy-tokenDEPLOYMENT.md:68High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)✅ **Right:** `0x4B…372` (REALM Diamond)
quoted -
low Secrets in code
secret-high-entropy-tokenREADME.md:94High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)- **REALM Diamond:** `0x4B…372`
quoted -
low Secrets in code
secret-high-entropy-tokenreferences/FUNCTION_SEARCH.md:5High-entropy token-like string (may be an id, hash or a credential)- **Address:** 0xA9…dBF
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low Secrets in code
secret-high-entropy-tokenscripts/channel.sh:20High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)REALM_DIAMOND="0x4B…372"
quoted -
low Secrets in code
secret-high-entropy-tokenscripts/check-cooldown.sh:16High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)REALM_DIAMOND="0x4B…372"
quoted -
low Secrets in code
secret-high-entropy-tokenSECURITY.md:134High-entropy token-like string (may be an id, hash or a credential)cast call 0x4B…372 \
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low Secrets in code
secret-high-entropy-tokenSECURITY.md:146High-entropy token-like string (may be an id, hash or a credential)cast call 0xA9…dBF \
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low Secrets in code
secret-high-entropy-tokenSKILL.md:55High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)"realmDiamond": "0x4B…372",
quoted -
low Secrets in code
secret-high-entropy-tokenSKILL.md:74High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)"realmDiamond": "0x4B…372",
quoted -
low Secrets in code
secret-high-entropy-tokenSKILL.md:184High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)**Address:** `0x4B…372`
quoted -
low Secrets in code
secret-high-entropy-tokenSKILL.md:414High-entropy token-like string (may be an id, hash or a credential)- **Contract:** 0x4B…372
Files scanned: 12. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
- warning
description-no-whendescription does not say WHEN to use the skill (no "use when") - note
frontmatter-keyunknown frontmatter key "homepage"
Process rating: all ten parameters 58/100
- 0Result and completion. Does not say what the result is
- 0Inputs and preconditions. Does not say what the process needs to start
- 0Progress reporting. Says nothing while it works
- 20When it triggers. No condition that starts the skill
- 50Failures and branches. 0 branches, has a failure section
- 100Tools and files. No external tools needed
- 100Steps. 61 steps
- 100Consistency. Name and required fields are in place
- 100Execution cost. Instruction body is 2536 tokens
- 100Running it twice. Mutating operations check current state
- medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
- low 14 top-level sections: this looks like several domains in one skill
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +5Description has no quoted example phrases that should trigger the skill
- +4Description does not say when NOT to use the skill (false activations)
- +3Output format is not stated: the model decides each time
- -230 emoji in the instructions: noise for the model
- -42 reference files, but SKILL.md never points to them: the model will not open them
- +1No license
- +2Single-language instructions
- +3Description length 185: enough signal without eating the budget
- +4Structure: 29 headings
- +3Step-by-step instructions: 61 items
- +4Has examples (20 code blocks)
- +3All 3 scripts are documented
Quality base 70; lint remarks subtract, signals add up to 100. Result: 68.