SKILLEMALL.ai

BC seedance-cog

Seedance × CellCog. ByteDance's #1 video model meets the frontier of multi-agent coordination — CellCog orchestrates Seedance with scripting, voice synthesis, lipsync, scoring, and editing to produce complete videos from a single prompt. Cinematic 1080p, smooth motion, multi-shot narratives. Seedance AI, ByteDance video, AI video generator.

modbender/skill-library-mcp Agent Skills author: modbender MIT 1 file body ≈ 1 051 tokens Open the sourcegithub.com analyzed 2 d ago

Seedance × CellCog. ByteDance's 1 video model meets the frontier of multi-agent coordination — CellCog orchestrates Seedance with scripting, voice synthesis…

As a process C 51/100 · Has gaps — weak spots: result and completion, when it triggers, failures and branches

GeneratorMedia and videotype and topics are labelled automatically from the skill text
JSON
Technical rating
B
88/100
safety, quality, tests
Safety 60%
100
Quality 40%
71
Run on models
none yet
Process rating
C
51/100
Has gaps
Result and completion w 14
0
Failures and branches w 10
0
Progress reporting w 2
0
the three weakest of ten parameters · all ten

How to improve

  1. Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
For the model run — optional
  • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
  • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

Guard findings · 0

✓ No critical or high findings

Files scanned: 1. Evidence is masked. Grey chips explain why severity was lowered.

Against the Agent Skills spec

  • warning description-no-when description does not say WHEN to use the skill (no "use when")
  • note frontmatter-key unknown frontmatter key "dependencies"

Process rating: all ten parameters 51/100

  • 0Result and completion. Does not say what the result is
  • 0Failures and branches. Linear process with no failure handling
  • 0Progress reporting. Says nothing while it works
  • 20When it triggers. No condition that starts the skill
  • 30Running it twice. 14 mutating operations with no state check
  • 60Tools and files. Uses tools (web) that frontmatter does not declare
  • 70Inputs and preconditions. Inputs and preconditions are listed
  • 100Steps. 24 steps
  • 100Consistency. Name and required fields are in place
  • 100Execution cost. Instruction body is 1051 tokens

Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

Quality signals

  • +5Description has no quoted example phrases that should trigger the skill
  • +4Description does not say when NOT to use the skill (false activations)
  • +3Output format is not stated: the model decides each time
  • +1No license
  • +2Single-language instructions
  • +3Description length 342: enough signal without eating the budget
  • +4Structure: 11 headings
  • +3Step-by-step instructions: 24 items
  • +4Has examples (3 code blocks)

Quality base 70; lint remarks subtract, signals add up to 100. Result: 71.