BD reverse-engineering
Read how a game actually works so a mod can hook it. Decompile .NET/Mono (ILSpy), IL2CPP (Cpp2IL, Il2CppDumper), Java (Vineflower) and native code (Ghidra, IDA, via MCP servers); dump data and asset formats; reverse-engineer a binary file format and prove it with a round trip; read live memory (Cheat Engine, Frida, x64dbg); find render passes (RenderDoc). Use when a mod needs game internals, e.g. "how does the boss AI work", "find the damage function", "what format is this .sld/.pak/.dat", "where is the player position in memory".
Read how a game actually works so a mod can hook it.
As a process D 35/100 · Unfinished process — References files that are not bundled: examples/aoe2-de-civ/sld.py
How to improve
- The text references files that are not there: add them or drop the references.
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 0
✓ No critical or high findings
Files scanned: 3. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
- warning
missing-refreference to a missing file: examples/aoe2-de-civ/sld.py
Process rating: all ten parameters 35/100
- 0Tools and files. 1 referenced file(s) missing: examples/aoe2-de-civ/sld.py
- 0Result and completion. Does not say what the result is
- 0Inputs and preconditions. Does not say what the process needs to start
- 0Failures and branches. Linear process with no failure handling
- 20When it triggers. No condition that starts the skill
- 30Running it twice. 1 mutating operations with no state check
- 100Steps. 44 steps
- 100Consistency. Name and required fields are in place
- 100Execution cost. Instruction body is 1525 tokens
- 100Progress reporting. Reports progress
- low The response is described with custom markup (3 tags): a typed call is more reliable
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +4Description does not say when NOT to use the skill (false activations)
- +3Output format is not stated: the model decides each time
- +4No input/output examples
- +1No license
- +2Single-language instructions
- +5Description quotes 4 example trigger phrases
- +3Description length 536: enough signal without eating the budget
- +4Structure: 4 headings
- +3Step-by-step instructions: 44 items
Quality base 70; lint remarks subtract, signals add up to 100. Result: 79.