Skill rating
2 087 skills. The A–F grade combines safety (60%) and quality (40%); tests add a bonus. The rating refreshes automatically from open catalogs.
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| # | Grade | Skill | Score ▾ | Safety | Quality | Process | Tests | Popularity | Updated |
|---|---|---|---|---|---|---|---|---|---|
| 1201 | A | Help users write effective specs and design documents. Use when someone is creating technical specs, feature specs, design docs, or trying to communicate product requirements to engineering and design | 100 | 84 | C | — | — | 10 Jul 2026 | |
| 1202 | A | UI/UX quality gate and build guide for every visual output — landing pages, dashboards,
web apps, portfolios, and tools. ui-design remains the main entry point.
Integration model: ui-design main trun | 100 | 84 | C | — | — | 10 Jul 2026 | |
| 1203 | A | Superdesign is a design agent specialized in frontend UI/UX design. Use this skill before implementing any UI that requires design thinking. Common commands: superdesign create-project --title "X" (se | 100 | 86 | D | — | — | 10 Jul 2026 | |
| 1204 | A | Write a PRODUCT.md spec for a significant user-facing feature in Warp, focused on detailed behavior and validation. Use when the user asks for a product spec, desired behavior doc, or PRD, wants to de | 100 | 84 | C | — | — | 10 Jul 2026 | |
| 1205 | A | Use when someone asks to write, rewrite, review, or improve text that appears inside a product or interface. Examples: "review the UX copy", "is there a better way to phrase this", "rewrite this error | 100 | 86 | B | — | — | 10 Jul 2026 | |
| 1206 | A | Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance. | 100 | 84 | D | — | — | 10 Jul 2026 | |
| 1207 | A | Generate professional AI product photography and commercial images. Models: FLUX, Imagen 3, Grok, Seedream for product shots, lifestyle images, mockups. Capabilities: studio lighting, lifestyle scenes | 100 | 84 | D | — | — | 10 Jul 2026 | |
| 1208 | A | Character consistency across AI-generated images with reference sheets and LoRA techniques. Covers turnaround views, expression sheets, color palettes, and style consistency tricks. Use for: character | 100 | 84 | D | — | — | 10 Jul 2026 | |
| 1209 | A | Responsive UI transformation patterns for Tailwind CSS applications. This skill should be used when making interfaces responsive, refactoring layouts for multiple screen sizes, or reviewing responsive | 100 | 84 | C | — | — | 10 Jul 2026 | |
| 1210 | A | Creates intuitive user experiences through feedback patterns, microinteractions, and accessible interaction design. Use when designing loading states, error handling UX, animation guidelines, or touch | 100 | 85 | C | — | — | 10 Jul 2026 | |
| 1211 | A | Implements secure session management with JWT tokens, Redis storage, refresh flows, and proper cookie configuration. Use when building authentication systems, managing user sessions, or implementing s | 100 | 85 | D | — | — | 10 Jul 2026 | |
| 1212 | A | Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rend | 100 | 84 | D | — | — | 10 Jul 2026 | |
| 1213 | A | App Store and Google Play screenshot creation with exact platform specs. Covers iOS/Android dimensions, gallery ordering, device mockups, and preview videos. Use for: app store optimization, ASO, app | 100 | 84 | D | — | — | 10 Jul 2026 | |
| 1214 | A | Help users understand and build design engineering capabilities. Use when someone is creating a design engineering function, hiring design engineers, or bridging the gap between design and engineering | 100 | 84 | C | — | — | 10 Jul 2026 | |
| 1215 | A | Refactoring UI design patterns for Tailwind CSS applications. This skill should be used when writing, reviewing, or refactoring HTML with Tailwind utility classes to improve visual hierarchy, spacing, | 100 | 84 | C | — | — | 10 Jul 2026 | |
| 1216 | A | Use and customize Slidev themes. Use this skill to apply themes, configure theme options, and create custom themes. | 100 | 84 | C | — | — | 10 Jul 2026 | |
| 1217 | A | Guide for migrating an existing web app, PWA, or SPA into a store-ready Capacitor iOS and Android app. Use this skill when users want to wrap or convert a web app into a mobile app, avoid thin WebView | 98 | 87 | C | — | — | 10 Jul 2026 | |
| 1218 | A | Searches for and retrieves existing visual media (images, logos, icons, photos, graphics, banners, thumbnails, hero images, backgrounds) from sources such as Salesforce CMS, Data 360 or any other sour | 100 | 86 | B | — | — | 10 Jul 2026 | |
| 1219 | A | AI product photography with studio lighting, lifestyle shots, and packshot conventions. Covers angles, backgrounds, shadow types, hero shots, and e-commerce image requirements. Use for: product photos | 100 | 84 | D | — | — | 10 Jul 2026 | |
| 1220 | A | Ruby on Rails design system guidelines for building consistent, maintainable UI with minimal abstraction. This skill should be used when creating or refactoring Rails views, partials, components, form | 100 | 84 | C | — | — | 10 Jul 2026 | |
| 1221 | A | Investor pitch deck structure with slide-by-slide framework, visual design rules, and data presentation. Covers the 12-slide framework, chart types, team slides, and common investor turn-offs. Use for | 100 | 84 | C | — | — | 10 Jul 2026 | |
| 1222 | A | UI and design review: evaluate visual quality, responsive behavior, accessibility, color/contrast, typography, layout consistency, and i18n readiness using browser-based validation against industrial | 100 | 84 | C | — | — | 10 Jul 2026 | |
| 1223 | A | Generate React Spectrum UI components for Adobe Experience Cloud Shell SPAs and AEM UI Extensions. Provides patterns for pages, forms, data tables, dialogs, and navigation using @adobe/react-spectrum. | 100 | 86 | B | evals | — | 10 Jul 2026 | |
| 1224 | A | Create or update content for the agegr/mindmap-ppt static presentation project from a prose draft, article, speech, report, or notes. Use when Codex needs to turn a written document into the project's | 100 | 86 | D | — | — | 10 Jul 2026 | |
| 1225 | A | Image prompt templates, model selection guidance, and anti-generic patterns for generating visual assets. Use when the user needs AI-generated images for landing pages, marketing, or products. Covers | 100 | 85 | B | — | — | 10 Jul 2026 | |
| 1226 | A | Book cover design with genre-specific conventions, typography rules, and AI image generation. Covers fiction and non-fiction genres, sizing, thumbnail testing, and iteration workflows. Use for: self-p | 100 | 84 | C | — | — | 10 Jul 2026 | |
| 1227 | A | Logo design principles and AI image generation best practices for creating logos. Covers logo types, prompting techniques, scalability rules, and iteration workflows. Use for: brand identity, startup | 100 | 84 | D | — | — | 10 Jul 2026 | |
| 1228 | A | Process images for web development — resize, crop, trim whitespace, convert formats (PNG/WebP/JPG), optimise file size, generate thumbnails, create OG card images. Uses Pillow (Python) — no ImageMagic | 100 | 84 | C | — | — | 10 Jul 2026 | |
| 1229 | A | iOS application development guide covering UIKit, SnapKit, and SwiftUI. Includes touch targets, safe areas, navigation patterns, Dynamic Type, Dark Mode, accessibility, collection views, common UI com | 100 | 85 | C | — | — | 10 Jul 2026 | |
| 1230 | A | Use this skill when creating a new Phaser 4 game instance or configuring GameConfig options. Covers renderer selection, canvas setup, scaling, pixel art, FPS settings, boot sequence, and all config su | 100 | 84 | C | — | — | 10 Jul 2026 | |
| 1231 | A | Clinic-architecture-aligned iOS design system engineering for SwiftUI (iOS 26 / Swift 6.2) covering token architecture, color/typography/spacing systems, component style libraries, asset governance, a | 100 | 84 | D | — | — | 10 Jul 2026 | |
| 1232 | A | Help users build and scale design systems. Use when someone is creating a component library, establishing design tokens, scaling brand consistency, or deciding when to invest in a design system. | 100 | 84 | C | — | — | 10 Jul 2026 | |
| 1233 | A | Guide to using Ionic Framework components for beautiful native-looking Capacitor apps. Covers component usage, theming, platform-specific styling, and best practices for mobile UI. Use this skill when | 100 | 84 | D | — | — | 10 Jul 2026 | |
| 1234 | A | Creates polished Marp slide decks through an interview-driven workflow. Use when the user wants to create a presentation, build slides, or make a deck. Interviews the user first (goal, audience, key p | 100 | 84 | C | — | — | 10 Jul 2026 | |
| 1235 | A | Use when designing or building native macOS applications with SwiftUI or AppKit. Triggers on menu bar structure, keyboard shortcuts, multi-window behavior, Liquid Glass design system, macOS Tahoe/Sequ | 100 | 84 | B | — | — | 10 Jul 2026 | |
| 1236 | A | Professional graphic design principles for digital and print media. Use when creating visual designs, choosing color palettes, typography, layouts, or providing design feedback. | 100 | 84 | D | — | — | 10 Jul 2026 | |
| 1237 | A | Produce a distinctive, LOCKED design language plus an implementation-ready UX/UI spec, written to
`.ulpi/design/`: a per-brief visual identity (palette, type, signature), the design system to build
on | 100 | 85 | B | — | — | 10 Jul 2026 | |
| 1238 | A | API reference: Liquid Glass (iOS 26+). Query for glass effects, navigation patterns, GlassEffect modifiers, design principles. | 100 | 84 | D | — | — | 10 Jul 2026 | |
| 1239 | A | Use the Figma MCP server to fetch design context, screenshots, variables, and assets from Figma, and to translate Figma nodes into production code. Trigger when a task involves Figma URLs, node IDs, d | 100 | 85 | C | — | — | 10 Jul 2026 | |
| 1240 | A | Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementi | 100 | 84 | D | — | — | 10 Jul 2026 | |
| 1241 | A | Create a new blank Figma file. Use when the user wants to create a new Figma design or FigJam file, or when you need a new file before calling use_figma. Handles plan resolution via whoami if needed. | 100 | 85 | C | — | — | 10 Jul 2026 | |
| 1242 | A | Create beautiful, performant SVG animations and illustrations. Use this skill when the user asks to create SVG graphics, icons, illustrations, animated logos, path animations, morphing shapes, loading | 100 | 84 | C | — | — | 10 Jul 2026 | |
| 1243 | A | Use when building ANY watchOS app — app structure, independent apps, Watch Connectivity, Smart Stack widgets, complications, controls, RelevanceKit, background tasks, ClockKit migration. | 100 | 85 | D | — | — | 10 Jul 2026 | |
| 1244 | A | Create polished, professional reveal.js presentations. Use when the user asks to create slides, a presentation, a deck, or a slideshow. Supports themes, multi-column layouts, code highlighting, animat | 100 | 85 | C | — | — | 10 Jul 2026 | |
| 1245 | A | Use when making design decisions, implementing HIG patterns, Liquid Glass, SF Symbols, typography, or structuring app entry points and authentication flows. | 100 | 85 | D | — | — | 10 Jul 2026 | |
| 1246 | A | Material-UI v7 component library patterns including sx prop styling, theme integration, responsive design, and MUI-specific hooks. Use when working with MUI components, styling with sx prop, theme cus | 100 | 84 | D | — | — | 10 Jul 2026 | |
| 1247 | A | Expert guide for building beautiful, responsive UI with React, Tailwind CSS, Shadcn/ui, and modern design patterns. Use when creating components, layouts, animations, or styling. | 100 | 84 | C | — | — | 10 Jul 2026 | |
| 1248 | A | UI/UX design systems specialist covering accessibility, icons, theming, design tokens, and user experience patterns. Use when working on design systems, WCAG compliance, ARIA patterns, or dark mode th | 100 | 84 | D | — | — | 10 Jul 2026 | |
| 1249 | A | Implement modern responsive layouts using container queries, fluid typography, CSS Grid, and mobile-first breakpoint strategies. Use when building adaptive interfaces, implementing fluid layouts, or c | 100 | 84 | D | — | — | 10 Jul 2026 | |
| 1250 | A | Build performant, accessible UIs with strict design tokens and reusable widget patterns. Use when implementing layouts, responsive breakpoints, theming, widget extraction, or fixing common rendering i | 100 | 84 | D | — | — | 10 Jul 2026 |