SKILLEMALL.ai

AB create-epics

Turns the GDDs and architecture into epics, one per architectural module. Use when the user wants to break the game into epics or plan the work before writing stories. Not for splitting one epic into stories.

Donchitos/Claude-Code-Game-Studios Claude Code author: Donchitos MIT 3 files body ≈ 2 919 tokens Open the sourcegithub.com↗ analyzed 30 h ago

Turns the GDDs and architecture into epics, one per architectural module.

As a process B 76/100 · Nearly there — weak spots: result and completion, inputs and preconditions

GeneratorData and analyticsAI and agentsWriting and documentstype and topics are labelled automatically from the skill text
JSON
Technical rating
A
96/100
safety, quality, tests
Safety 60%
99
Quality 40%
92
Run on models
none yet
Process rating
B
76/100
Nearly there
Inputs and preconditions w 11
0
Result and completion w 14
40
Failures and branches w 10
55
the three weakest of ten parameters · all ten

How to improve

    For the model run — optional
    • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
    • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

    Guard findings · 1

    ✓ No critical or high findings

    Medium and low: 1
    • low Broad scope meta-dynamic-shell SKILL.md:10
      Shell command executed automatically when the skill loads (Claude Code !`cmd` preamble)
      !`bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys review_mode,review_gate,automation,workflow,docs.density,engine_values,system_overrides`

    Files scanned: 3. Evidence is masked. Grey chips explain why severity was lowered.

    Against the Agent Skills spec

    ✓ No remarks against the Agent Skills spec

    Process rating: all ten parameters 76/100

    • 0Inputs and preconditions. Does not say what the process needs to start
    • 40Result and completion. Does not say what the result is
    • 55Failures and branches. 1 branches
    • 100Tools and files. Tools declared in frontmatter
    • 100Steps. 15 steps
    • 100When it triggers. States when to use and when not to
    • 100Consistency. Name and required fields are in place
    • 100Execution cost. Instruction body is 2919 tokens
    • 100Running it twice. Mutating operations check current state
    • 100Progress reporting. Reports progress
    • medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
    • low The response is described with custom markup (3 tags): a typed call is more reliable

    Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

    Quality signals

    • +5Description has no quoted example phrases that should trigger the skill
    • +3Output format is not stated: the model decides each time
    • +1No license
    • +2Single-language instructions
    • +4Description says when NOT to use the skill
    • +3Description length 208: enough signal without eating the budget
    • +4Structure: 9 headings
    • +3Step-by-step instructions: 15 items
    • +4Has examples (7 code blocks)
    • +4Reference files are cited in the instructions (1 of 1)

    Quality base 70; lint remarks subtract, signals add up to 100. Result: 92.