SKILLEMALL.ai

AD 3d-wood-lighting-scorecard

Light carved wood in a dark room in three.js, with procedural grain and pores, one warm key through a window, soft shadows that touch, light shafts, background rays and dust, then score the render out of 10 on an anchored rubric with a runnable headless scorecard and iterate until each item reaches the target. Use for oiled timber, kumiko, joinery and workshop scenes; wood that reads flat, plastic or washed out; volumetrics that lift the blacks; "score this out of 10"; or "get the lighting to 8".

MengTo/Skills Agent Skills author: MengTo MIT 8 files · 2 scripts body ≈ 2 690 tokens Open the sourcegithub.com↗ analyzed 4 d ago

Light carved wood in a dark room in three.js, with procedural grain and pores, one warm key through a window, soft shadows that touch, light shafts…

As a process D 43/100 · Unfinished process — weak spots: result and completion, when it triggers, inputs and preconditions

GeneratorData and analyticstype and topics are labelled automatically from the skill text
JSON
Technical rating
A
96/100
safety, quality, tests
Safety 60%
100
Quality 40%
89
Run on models
none yet
Process rating
D
43/100
Unfinished process
Result and completion w 14
0
Inputs and preconditions w 11
0
Failures and branches w 10
0
the three weakest of ten parameters · all ten

How to improve

    For the model run — optional
    • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
    • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

    Guard findings · 0

    ✓ No critical or high findings

    Files scanned: 8. Evidence is masked. Grey chips explain why severity was lowered.

    Against the Agent Skills spec

    ✓ No remarks against the Agent Skills spec

    Process rating: all ten parameters 43/100

    • 0Result and completion. Does not say what the result is
    • 0Inputs and preconditions. Does not say what the process needs to start
    • 0Failures and branches. Linear process with no failure handling
    • 0Progress reporting. Says nothing while it works
    • 20When it triggers. No condition that starts the skill
    • 30Running it twice. 1 mutating operations with no state check
    • 60Tools and files. Uses tools (bash, node) that frontmatter does not declare
    • 100Steps. 19 steps
    • 100Consistency. Name and required fields are in place
    • 100Execution cost. Instruction body is 2690 tokens

    Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

    Quality signals

    • +4Description does not say when NOT to use the skill (false activations)
    • +3Output format is not stated: the model decides each time
    • +4No input/output examples
    • +1No license
    • +2Single-language instructions
    • +5Description quotes 2 example trigger phrases
    • +3Description length 501: enough signal without eating the budget
    • +4Structure: 8 headings
    • +3Step-by-step instructions: 19 items
    • +4Reference files are cited in the instructions (1 of 1)

    Quality base 70; lint remarks subtract, signals add up to 100. Result: 89.