SKILLEMALL.ai

AC interview-system-designer

This skill should be used when the user asks to "design interview processes", "create hiring pipelines", "calibrate interview loops", "generate interview questions", "design competency matrices", "analyze interviewer bias", "create scoring rubrics", "build question banks", or "optimize hiring systems". Use for designing role-specific interview loops, competency assessments, and hiring calibration systems.

modbender/skill-library-mcp Agent Skills author: modbender MIT 14 files body ≈ 5 065 tokens Open the sourcegithub.com analyzed 2 d ago

This skill should be used when the user asks to "design interview processes", "create hiring pipelines", "calibrate interview loops", "generate interview…

As a process C 60/100 · Has gaps — weak spots: result and completion, inputs and preconditions, failures and branches

ProcedurePeople and hiringtype and topics are labelled automatically from the skill text
JSON
Technical rating
A
90/100
safety, quality, tests
Safety 60%
100
Quality 40%
75
Run on models
none yet
Process rating
C
60/100
Has gaps
Inputs and preconditions w 11
0
Failures and branches w 10
0
Progress reporting w 2
0
the three weakest of ten parameters · all ten

How to improve

  1. The SKILL.md body is over 5,000 tokens: move reference detail into references/ and load it when needed.
For the model run — optional
  • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
  • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

Guard findings · 0

✓ No critical or high findings

Files scanned: 14. Evidence is masked. Grey chips explain why severity was lowered.

Against the Agent Skills spec

  • warning body-long SKILL.md body ≈ 5065 tokens (recommended < 5000); move details to references/

Process rating: all ten parameters 60/100

  • 0Inputs and preconditions. Does not say what the process needs to start
  • 0Failures and branches. Linear process with no failure handling
  • 0Progress reporting. Says nothing while it works
  • 30Running it twice. 2 mutating operations with no state check
  • 40Result and completion. Does not say what the result is
  • 70When it triggers. States when to use, but not when not to
  • 70Execution cost. Instruction body is 5065 tokens
  • 100Tools and files. No external tools needed
  • 100Steps. 219 steps
  • 100Consistency. Name and required fields are in place
  • medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing

Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

Quality signals

  • +4Description does not say when NOT to use the skill (false activations)
  • +3Output format is not stated: the model decides each time
  • -43 reference files, but SKILL.md never points to them: the model will not open them
  • +1No license
  • +2Single-language instructions
  • +5Description quotes 9 example trigger phrases
  • +3Description length 408: enough signal without eating the budget
  • +4Structure: 47 headings
  • +3Step-by-step instructions: 219 items
  • +4Has examples (4 code blocks)

Quality base 70; lint remarks subtract, signals add up to 100. Result: 75.