Skill rating
121 217 skills. The A–F grade combines safety (60%) and quality (40%); tests add a bonus. The rating refreshes automatically from open catalogs.
ManufacturingLogistics and warehouseProcurementQuality controlContact centreField serviceFinanceCustomer supportindustry shortcuts
| # | Grade | Skill | Score ▾ | Safety | Quality | Process | Tests | Popularity | Updated |
|---|---|---|---|---|---|---|---|---|---|
| 6551 | A | Publish and update a game on itch.io: create the project page and upload builds with the butler CLI (butler push) to named channels. Use for itch.io publishing, butler push, channel naming for Windows | 100 | 88 | C | — | ★ 1 040 | 8 d ago | |
| 6552 | A | Add "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered audio-visual feedback — as engine-neutral | 100 | 88 | C | — | ★ 1 040 | 8 d ago | |
| 6553 | A | Animate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. call and signal tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short pro | 100 | 88 | D | — | ★ 1 040 | 8 d ago | |
| 6554 | A | Design data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with Reso | 100 | 88 | D | — | ★ 1 040 | 8 d ago | |
| 6555 | A | Drive Unity 6.3 LTS character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK. Use when wiring an Animator, setting paramete | 100 | 88 | C | — | ★ 1 040 | 8 d ago | |
| 6556 | A | Build a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives. Use for a tower-defense/wave-defense game, or balancing waves and economy. | 100 | 88 | C | — | ★ 1 040 | 8 d ago | |
| 6557 | A | godot-gdscriptGeneratorSoftware developmentWriting and documentsgamedev-skills/awesome-gamedev-agent-skillsAgent Skills Write idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when edi | 100 | 88 | D | — | ★ 1 040 | 8 d ago | |
| 6558 | A | Design NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding — engine-neutral algorithms that pair with the detected engine's navigation API. | 100 | 88 | C | — | ★ 1 040 | 8 d ago | |
| 6559 | A | Build a visual novel: a branching script, character and background display, a text box with choices, save/load, backlog, and skip/auto. Use for a VN, dating sim, or branching story game. | 100 | 88 | C | — | ★ 1 040 | 8 d ago | |
| 6560 | A | Use Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct spac | 100 | 88 | D | — | ★ 1 040 | 8 d ago | |
| 6561 | A | Write Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, an | 100 | 88 | C | — | ★ 1 040 | 8 d ago | |
| 6562 | A | Build and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from co | 100 | 88 | D | — | ★ 1 040 | 8 d ago | |
| 6563 | A | Set up 3D physics in Unity 6.3 LTS: Rigidbody movement and forces, colliders, triggers vs collisions, layer-based collision, raycasts, and joints. Use when adding a Rigidbody, handling OnCollisionEnte | 100 | 88 | C | — | ★ 1 040 | 8 d ago | |
| 6564 | A | Build a first-person shooter: move+mouse-look controller, hitscan or projectile shooting, weapons, health, and enemy AI. Use for an FPS, or tuning aim feel, time-to-kill, recoil, or spread. | 100 | 88 | C | — | ★ 1 040 | 8 d ago | |
| 6565 | A | godot-csharpProcedureSoftware developmentWriting and documentsgamedev-skills/awesome-gamedev-agent-skillsAgent Skills Use C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events, type-safe node lookup, and call | 100 | 88 | D | — | ★ 1 040 | 8 d ago | |
| 6566 | A | Export and build a Godot 4.7 project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line exports for CI, and handle web (HTML | 100 | 88 | D | — | ★ 1 040 | 8 d ago | |
| 6567 | A | platformerGeneratorSoftware developmentLearninggamedev-skills/awesome-gamedev-agent-skillsAgent Skills Build a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, plus tiled levels and hazards. Use for a platformer or Mario/Celeste-like, or tuning jump feel. | 100 | 88 | C | — | ★ 1 040 | 8 d ago | |
| 6568 | A | Play and mix audio in Godot 4.7: AudioStreamPlayer (2D/3D variants), audio buses with volume/mute and effects, music vs SFX routing, db/linear volume, and precise sync-to-beat playback timing. Use whe | 100 | 88 | C | — | ★ 1 040 | 8 d ago | |
| 6569 | A | card-gameGeneratorSoftware developmentInfrastructuregamedev-skills/awesome-gamedev-agent-skillsAgent Skills Build a card game: card data, deck/hand/discard zones, draw/shuffle/reshuffle, a turn structure, costs, and effect resolution. Use for a deckbuilder, TCG/CCG, or roguelike deckbuilder. | 100 | 88 | C | — | ★ 1 040 | 8 d ago | |
| 6570 | A | Build a roguelike: turn-based grid movement, procedural dungeons, permadeath, field-of-view, and loot tables. Use for a roguelike/roguelite or turn-based grid dungeon crawler with procedural levels. | 100 | 88 | C | — | ★ 1 040 | 8 d ago | |
| 6571 | A | Build a puzzle game: grid/board state, move input, rule-based resolution (match-3 cascades, sokoban pushes, tile logic), scoring, and undo. Use for a match-3, sokoban, or grid-logic puzzle. | 100 | 88 | D | — | ★ 1 040 | 8 d ago | |
| 6572 | A | Build an RPG: stats and leveling, inventory and equipment, quests, branching dialogue, save/load, and combat. Use for an RPG/JRPG, or designing stat, inventory, quest, or combat systems. | 100 | 88 | C | — | ★ 1 040 | 8 d ago | |
| 6573 | A | roblox-studio-workflowProcedureSoftware developmentAI and agentsgamedev-skills/awesome-gamedev-agent-skillsAgent Skills Modify living Roblox Studio projects safely: inspect Explorer and execution locations, preserve existing structure, reuse modules/remotes, create meaningful Instances, apply Attributes and CollectionS | 100 | 88 | D | — | ★ 1 040 | 8 d ago | |
| 6574 | A | roblox-charactersGeneratorSoftware developmentgamedev-skills/awesome-gamedev-agent-skillsAgent Skills Build respawn-safe Roblox character systems around Players, CharacterAdded/CharacterRemoving, Humanoid, HumanoidRootPart, Animator, R6/R15 rigs, movement, animations and markers, death, tools, accesso | 100 | 88 | C | — | ★ 1 040 | 8 d ago | |
| 6575 | A | roblox-networkingProcedureSoftware developmentFinancegamedev-skills/awesome-gamedev-agent-skillsAgent Skills Design and harden Roblox client/server networking with RemoteEvent, RemoteFunction, and UnreliableRemoteEvent; server authority, argument and Instance validation, rate limits, proximity/ownership chec | 100 | 88 | C | — | ★ 1 040 | 8 d ago | |
| 6576 | A | roblox-physicsProcedureSoftware developmentResearchgamedev-skills/awesome-gamedev-agent-skillsAgent Skills Implement Roblox physical simulation and queries with assemblies, anchoring, constraints, collision groups, CanCollide/CanTouch/CanQuery, raycasts and overlap queries, mass, impulses, forces, velocity | 100 | 88 | C | — | ★ 1 040 | 8 d ago | |
| 6577 | A | Build production Roblox interfaces with ScreenGui/PlayerGui lifecycle, responsive UDim2 layouts, safe insets, reusable editable Instances, cross-device input and selection, restrained motion, cleanup, | 100 | 88 | D | — | ★ 1 040 | 8 d ago | |
| 6578 | A | Retrieve paper metadata from arXiv using keyword queries and save results as JSONL (`papers/papers_raw.jsonl`).
**Trigger**: arXiv, arxiv, paper search, metadata retrieval, 文献检索, 论文检索, 拉取元数据, 离线导入.
** | 100 | 91 | C | — | ↓ 1 378 | 11 May 2026 | |
| 6579 | A | Use this skill when the user wants to install NoUI skills, get started with NoUI, see which NoUI skills are available, or add NoUI to their agent. Triggers on "install NoUI", "get started with NoUI", | 100 | 89 | C | — | ↓ 806 ★ 1 | 11 May 2026 | |
| 6580 | A | Automated Hinge dating profile liker using Android emulator + Gemini vision AI. Scrolls through full profiles, analyzes attractiveness with AI, likes the best photo/prompt with witty comments, skips o | 100 | 90 | B | — | ↓ 1 438 | 18 May 2026 | |
| 6581 | A | When the user wants to implement, optimize, or audit favicon and app icons. Also use when the user mentions "favicon," "app icon," "browser icon," "touch icon," "PWA icon," "favicon sizes," "apple-tou | 100 | 92 | B | — | ↓ 831 | 11 May 2026 | |
| 6582 | A | Perform a thorough client-side / browser-facing security assessment of a target web application. Use this skill whenever the user asks to pentest, audit, or review the security of a website or web app | 96 | 92 | C | — | ↓ 1 266 ★ 3 | 17 May 2026 | |
| 6583 | A | Use PoYo AI Nano Banana for general image generation and image editing across many aspect ratios through the `https://api.poyo.ai/api/generate/submit` endpoint. Use when a user wants prompt-based imag | 99 | 90 | C | — | ↓ 1 570 ★ 1 | 9 Jul 2026 | |
| 6584 | A | Executive scheduling assistant for meeting coordination (email, calendar, venues, confirmations). | 100 | 88 | C | — | ↓ 792 ★ 3 | 11 May 2026 | |
| 6585 | A | Add, fix, or optimize schema markup and structured data. Use when the user mentions schema markup, structured data, JSON-LD, rich snippets, schema.org, FAQ schema, product schema, review schema, or br | 100 | 88 | C | — | ↓ 2 492 | 11 May 2026 | |
| 6586 | A | Automatically discover and route relevant installed skills for the current task, plus run a daily skill audit. Use when you want pre-task skill matching across installed skills, heartbeat-based daily | 100 | 91 | C | — | ↓ 781 ★ 1 | 11 May 2026 | |
| 6587 | A | Crawl and read documentation websites using DocsForAI. Use when you need to learn a new library, framework, or tool by reading its official docs; when you want to look up how something works from docu | 100 | 89 | C | — | ↓ 780 ★ 1 | 11 May 2026 | |
| 6588 | A | Convert story synopses or single-scene descriptions into high-quality text-to-image prompts. Two modes: (1) multi-scene - a story outline is split into multiple coherent scenes, each with its own prom | 100 | 91 | B | — | ↓ 780 ★ 1 | 11 May 2026 | |
| 6589 | A | Parallel autonomous ML research agents with a Director, git worktrees for per-agent experiment branches, a Skills library for validated technique reuse, a Synthesizer that distills collective knowledg | 97 | 94 | D | — | ↓ 805 ★ 1 | 11 May 2026 | |
| 6590 | A | Betting analysis — odds conversion, de-vigging, edge detection, Kelly criterion, arbitrage detection, parlay analysis, and line movement. Pure computation, no API calls. Works with odds from any sourc | 100 | 93 | C | — | ↓ 853 | 11 May 2026 | |
| 6591 | A | yoooclaw-world-cup-match-talk-scene-enGeneratorData and analyticsWriting and documentsClawHubAgent Skills Use to generate World Cup football conversation kits from standardized match input and notification retrieval. It supports prep for fan-group chats, in-person viewing, social posts, or selected module | 100 | 99 | B | — | ↓ 334 | 17 Jul 2026 | |
| 6592 | A | Apple Music integration via AppleScript (macOS) or MusicKit API | 100 | 81 | D | — | ↓ 3 746 ★ 3 | 18 May 2026 | |
| 6593 | A | Search and download related arXiv papers by topic plus date range, or from a seed paper title/id. Use when user asks to crawl related papers, collect arXiv articles, or bulk download PDFs into an arxi | 100 | 90 | C | — | ↓ 802 ★ 1 | 11 May 2026 | |
| 6594 | A | Zero-trust email triage — prioritize inbox by sender trust tier, not arrival order. Surfaces paying customers immediately, batches newsletters, and applies an exception lane for unknown senders with o | 100 | 89 | D | — | ↓ 803 ★ 1 | 11 May 2026 | |
| 6595 | A | Searchable knowledge base that captures and cross-references everything users share. Auto-triggers when user shares ANY URL (article, tweet, thread, repo, video, paper). Saves structured summaries wit | 100 | 90 | B | — | ↓ 1 430 | 17 May 2026 | |
| 6596 | A | Generate Instagram-ready card news (카드뉴스) image sets. Use when creating a series of 5 slide images from a topic — includes content planning, image generation via nano-banana-pro, PNG→JPG conversion, c | 100 | 91 | C | — | ↓ 1 390 | 18 May 2026 | |
| 6597 | A | Task Planner — Professional Task Manager & SchedulerProcedurePersonal productivityClawHubAgent Skills Manage tasks, set priorities, and track deadlines locally. Supports bilingual (EN/CN) documentation. 支持个人任务管理、优先级设定及到期提醒。100% private, no cloud sync. Use when organizing daily work, planning projects, | 100 | 80 | D | — | ↓ 4 726 ★ 2 | 11 May 2026 | |
| 6598 | A | Activate when: 'our best practices keep failing', 'experts disagree on the right answer', 'the old playbook isn't working', 'we're in crisis and don't know what to do first', 'best practice doesn't ap | 99 | 92 | C | — | ↓ 1 092 ★ 3 | 16 Jul 2026 | |
| 6599 | A | Work with Promptfoo for local, repeatable LLM evals and red-team testing. Use when a request explicitly involves Promptfoo, `promptfooconfig.yaml`, Promptfoo CLI commands (`promptfoo eval`, `validate` | 100 | 91 | C | — | ↓ 800 ★ 1 | 11 May 2026 | |
| 6600 | A | Mural API integration with managed OAuth for collaborative whiteboard automation. Browse workspaces, rooms, murals, and templates. Create sticky notes, search content, and manage visual collaboration. | 100 | 79 | D | — | ↓ 556 ★ 26 | 9 Jun 2026 |