Skill rating
31 skills. The A–F grade combines safety (60%) and quality (40%); tests add a bonus. The rating refreshes automatically from open catalogs.
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| # | Grade | Skill | Score ▾ | Safety | Quality | Process | Tests | Popularity | Updated |
|---|---|---|---|---|---|---|---|---|---|
| 1 | A | Port an existing Remotion (React) composition's source to HyperFrames HTML. Use ONLY on an explicit ask to port/convert/migrate/translate a Remotion source — one-way, Remotion-only. A passing Remotion | 100 | 95 | C | — | — | 16 h ago | |
| 2 | A | Import Figma content into a HyperFrames composition — rendered assets, brand tokens, components, storyboard sections → reconstructed motion (frames read as states, not slides) (REST/CLI), connector-as | 100 | 87 | C | — | — | 16 h ago | |
| 3 | B | Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patter | 100 | 85 | C | — | — | 16 h ago | |
| 4 | B | Search, install, and wire registry blocks and components into HyperFrames compositions. Use BEFORE hand-building any named visual — whenever a brief, a user, or a storyboard names a look, effect, trea | 100 | 85 | C | — | — | 16 h ago | |
| 5 | B | Make hand-painted watercolour-and-ink cartoon videos (MP4) with code — p5.js + p5.brush rendered frame by frame in headless Chrome, encoded with ffmpeg — starring Clawd or any character. Use when the | 95 | 92 | C | — | — | 16 h ago | |
| 6 | B | The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned | 100 | 84 | D | — | — | 16 h ago | |
| 7 | B | Make paper cut-out / stop-motion style animated videos (MP4) with code — handmade construction paper, cardstock, kraft, felt and tissue pieces with scissor-cut or torn edges and soft drop shadows, pho | 98 | 87 | D | — | — | 16 h ago | |
| 8 | B | 參考影片風格克隆器 — 使用者給一支參考影片(本機檔案、螢幕錄影或 YouTube/網址)加上一句需求(「做一支類似風格的影片,主軸是…」),就拆解它的剪法與視覺風格、判斷屬於哪種風格、交給對應的製作 skill,寫分鏡、做動畫、逐格自我審查,最後輸出 MP4 並依回饋修改。Use whenever the user supplies a reference video or link and a | 100 | 86 | C | — | — | 16 h ago | |
| 9 | B | Make hand-drawn whiteboard / doodle-explainer / sketch-note animation videos (MP4) with code — marker lines that draw themselves on, a cartoon hand holding a marker that follows the pen tip, handwritt | 98 | 87 | D | — | — | 16 h ago | |
| 10 | B | Make Japanese TV-anime style videos (MP4) with code — cel-shaded characters with tapered line art, big detailed eyes, hair clumps with a specular band, comedic anime reactions (sweat drop, anger vein, | 98 | 87 | D | — | — | 16 h ago | |
| 11 | B | Make modern, polished pixel-art animated videos (MP4) with code — indie-game look (Celeste / Eastward / Stardew-level scenes, original), 480×270 art upscaled ×4 with nearest-neighbour, limited palette | 98 | 87 | D | — | — | 16 h ago | |
| 12 | B | Overlay doctrine for the embedded-captions workflow — the caption MODEL (drop / rail / embed) and the rule that captions are an OVERLAY composited on top of the film, never a reserved bottom band you | 100 | 80 | C | — | — | 16 h ago | |
| 13 | B | Make warm children's picture-book animations (MP4) drawn in crayon, coloured pencil and pastel on cream drawing paper — waxy crayon scribble fills broken by paper tooth, coloured-pencil outlines, slow | 95 | 87 | D | — | — | 16 h ago | |
| 14 | B | Author a HyperFrames slideshow — a presentation, pitch deck, or interactive deck with discrete slides, fragment reveals, branching, hotspot navigation, and built-in presenter mode with speaker notes; | 100 | 81 | C | — | — | 16 h ago | |
| 15 | B | GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independen | 100 | 76 | C | — | — | 16 h ago | |
| 16 | C | Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + le | 93 | 82 | D | — | — | 16 h ago | |
| 17 | B | Use when a HyperFrames composition needs a punch-in, punch-out, zoom, reframe, Ken Burns treatment, camera move, visual match/whip handoff, or other seek-safe 2D/3D keyframes; also for GSAP, CSS keyfr | 100 | 86 | D missing files | — | — | 16 h ago | |
| 18 | B | All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lot | 100 | 82 | D missing files | — | — | 16 h ago | |
| 19 | B | Premium 3D product films rendered in Blender (headless, GPU) — dark studio, rim light, light sweeps, glass/liquid/metal materials, condensation and bubbles, macro and orbit camera moves, shallow depth | 100 | 81 | D missing files | — | — | 16 h ago | |
| 20 | B | Use the HyperFrames CLI development loop: init, add, catalog, capture, lint, check, snapshot, compare, grade-compare, preview, play, present, beats, keyframes, single or batch render, publish, cloud, | 100 | 79 | D missing files | — | — | 16 h ago | |
| 21 | B | Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overla | 100 | 79 | D missing files | — | — | 16 h ago | |
| 22 | B | Use when building or editing a HyperFrames project that people open in Studio: how the timeline should be laid out so it reads well (one caption track, one element kind per track, every scene a sub-co | 100 | 75 | D missing files | — | — | 16 h ago | |
| 23 | C | Package an existing talking-head / interview / podcast video with timed, designed GRAPHIC OVERLAY cards — kinetic titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced | 100 | 71 | D missing files | — | — | 16 h ago | |
| 24 | C | Add captions or subtitles to an existing single-subject talking-head video without editing the footage. Use for plain verbatim captions, cinematic captions embedded behind the subject, VFX captions, “ | 100 | 69 | D missing files | — | — | 16 h ago | |
| 25 | C | Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, crossfade, track gain or volume, volume automation, ducking, a music bed that fights a voiceover (voiceo | 100 | 70 | F missing files | — | — | 16 h ago | |
| 26 | C | A short, design-led motion graphic where motion is the message — kinetic typography, stat count-up, chart/data-viz hit, logo sting / brand lockup, lower-third / callout / social overlay, animated map | 99 | 64 | C missing files | — | — | 16 h ago | |
| 27 | C | Turn arbitrary text — an article, notes, a topic, a brief — into a faceless explainer video: there is no site or footage to capture, so the visuals are invented per scene (typography, abstract graphic | 98 | 63 | D missing files | — | — | 16 h ago | |
| 28 | C | Turn a music track (an audio file, a video to pull audio from, or a track generated from a mood brief) into a beat-synced video — lyric video, slideshow, or kinetic promo. The music drives all pacing; | 100 | 59 | D missing files | — | — | 16 h ago | |
| 29 | C | Author or edit a custom HyperFrames composition when no specialized workflow fits, or when BRIEF.md sets flow: companion. Use for longer or multi-scene pieces, brand and sizzle reels, montages, static | 100 | 59 | D missing files | — | — | 16 h ago | |
| 30 | C | Turn a product or marketing URL, pasted script, or brief into a product launch / promo video — SaaS promos, feature reveals, product demos, app and company launches. Use when the user wants to market, | 98 | 60 | D missing files | — | — | 16 h ago | |
| 31 | C | Turn a GitHub pull request (a PR URL, owner/repo#N, or 'this PR' in a checked-out repo) into a code-change explainer video — changelog, feature reveal, fix, or refactor walkthrough built from the diff | 98 | 48 | D missing files | — | — | 16 h ago |