Skill rating
153 skills. The A–F grade combines safety (60%) and quality (40%); tests add a bonus. The rating refreshes automatically from open catalogs.
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| # | Grade | Skill | Score ▾ | Safety | Quality | Process | Tests | Popularity | Updated |
|---|---|---|---|---|---|---|---|---|---|
| 101 | B | Build stunning 3D scenes via a concept-art fidelity loop. | 100 | 78 | C | — | — | 12 d ago | |
| 102 | B | Connect to Pascal and use its MCP tools to create, inspect, edit, validate, save, or hand off editable 3D building scenes. Use this skill whenever a user asks an agent to work in Pascal, make a room o | 100 | 78 | C | evals | — | 12 d ago | |
| 103 | B | Generate game assets, locally and free by default with godogen_assets: images and transparent PNGs (Qwen-Image), textured GLB models (TRELLIS.2), rigged humanoids with generated moves and lip-synced s | 100 | 77 | C | — | — | 15 d ago | |
| 104 | B | Use when animating characters or objects in Blender through Python, a bouncing ball, walk or run cycle, jump, acting shot, lip sync, eye darts or facial animation, blocking in stepped keys, splining, | 100 | 78 | D | — | — | 8 h ago | |
| 105 | B | Use when sculpting in Blender through Python: sculpt a head, face or bust, a stylized or cartoon character, a creature or a realistic portrait; block out from primitives; cut planes, a jaw or gonial a | 100 | 78 | C | — | — | 8 h ago | |
| 106 | C | 通过官方 Gecho Bridge MCP 按关键词搜索公开的 X(Twitter)帖子,返回帖子文本、作者、互动数据和链接。用户需要 X 关键词级调研或监测时使用。 | 100 | 59 | D | — | ↓ 378 | 38 d ago | |
| 107 | C | Generate and create UGC-style product review and testimonial videos using SJinn Seedance 2.0, with 9-layer prompt architecture for authentic selfie-style content. | 100 | 60 | C | — | ↓ 523 | 29 Jun 2026 | |
| 108 | C | Connect to and control Blender via the official Blender MCP Server. Covers 20+ built-in tools plus arbitrary bpy code execution. Compatible with Blender 5.1, 5.2 LTS, and 5.3 Alpha. | 95 | 61 | D | — | ↓ 1 023 | 43 d ago | |
| 109 | B | Amazon PPC campaign builder and optimizer for sellers. Two modes: (A) Build — design a complete campaign structure from scratch with keyword groupings, bid calculations, and negative keyword lists, (B | 100 | 75 | C | — | — | 20 Jul 2026 | |
| 110 | B | Amazon PPC campaign builder and optimizer for sellers. Two modes: (A) Build — design a complete campaign structure from scratch with keyword groupings, bid calculations, and negative keyword lists, (B | 100 | 75 | C | — | — | 10 Jul 2026 | |
| 111 | B | Command-line interface for Kdenlive - A stateful command-line interface for video editing, following the same patterns as the Blender CLI ... | 100 | 75 | C | — | — | 10 Jul 2026 | |
| 112 | B | Command-line interface for Blender - A stateful command-line interface for 3D scene editing, following the same patterns as the GIMP CLI ... | 100 | 75 | C | — | — | 10 Jul 2026 | |
| 113 | B | Command-line interface for Kdenlive - A stateful command-line interface for video editing, following the same patterns as the Blender CLI ... | 100 | 75 | C | — | — | 39 d ago | |
| 114 | B | Command-line interface for Blender - A stateful command-line interface for 3D scene editing, following the same patterns as the GIMP CLI ... | 100 | 75 | C | — | — | 39 d ago | |
| 115 | C | 通过官方 Gecho Bridge MCP 按关键词搜索 YouTube Shorts,返回排序后的视频、互动数据、详情、评论和链接。用户需要 YouTube Shorts 调研或监测时使用。 | 100 | 59 | D | — | ↓ 158 | 38 d ago | |
| 116 | C | 通过官方 Gecho Bridge MCP 按关键词搜索 Facebook Reels,返回排序后的视频、互动数据、详情、评论和链接。用户需要 Facebook Reels 调研或监测时使用。 | 100 | 59 | D | — | ↓ 157 | 38 d ago | |
| 117 | C | |- 功能涵盖: game, asset, gen。 | 100 | 57 | C | — | ↓ 280 | 40 d ago | |
| 118 | C | blender-pipelineProcedureBlenderInfrastructureSoftware developmentmodbender/skill-library-mcpAgent Skills Blender 헤드리스 게임 에셋 파이프라인. 3D 모델 제작/가공/변환/렌더링을 Blender Python API(bpy)로 자동화.
트리거: 3D 모델링, 에셋 변환, 스프라이트 시트, 리깅, Mixamo, FBX/glTF 변환, 프로시저럴 에셋 생성 관련 요청. | 95 | 79 | D | — | — | 33 d ago | |
| 119 | C | Render an STL to a PNG from a nice, consistent 3D angle ("Blender-ish" default perspective) with a solid color. | 100 | 72 | C | — | — | 33 d ago | |
| 120 | C | blender-reference-to-3dReferenceBlenderSoftware developmentAI and agentsmajiayu000/spellbookAgent Skills 根据人物参考图在 Blender 制作、修整和配色可编辑角色,尤其适用于二次元头部与头发、静态多角度展示。覆盖输入拆解、轮廓与五官标注、九视图参考、模板选型、几何实现、材质配色、视觉检查和工程交付;当用户要求图转三维头像、按参考建模、修复相似度、完善配色或运行完整人物制作流程时使用。仅分析、写流程或封装技能时不修改模型。 | 100 | 73 | C | — | — | 23 d ago | |
| 121 | C | 根据参考图、带尺寸的设计图或文字概念,在 Blender 中制作由独立命名零件组成的可编辑 3D 模型,再按用户要求修改尺寸、部件和配色,交付 .blend、GLB 和多角度渲染。用于图纸转三维、产品概念建模和风格化硬表面道具,以及“做一个同样的案例,换成坦克或其他物体”等请求;不用于人物角色、头发或脸部建模,这些请求使用 blender-reference-to-3d。以可继续修改的几何工程为核 | 100 | 72 | C | — | — | 23 d ago | |
| 122 | C | 为 Seedance 2.0(Higgsfield)生成三维CGI和渲染视频提示词。在用户想要三维渲染、CGI、皮克斯风格、Unreal Engine、逼真3D、计算机生成或数字渲染视频内容时使用。触发词:3D动画、CGI、渲染、Blender、Unreal Engine、octane render、光线追踪、体积、次表面散射、基于物理的渲染或任何3D/CG视频请求。即使用户只说"使其看起来像3D | 100 | 72 | D | — | — | 2 d ago | |
| 123 | C | scenario-unreal-pipeline-automationProcedureBlenderInfrastructureSoftware developmentscenario-labs/skillsAgent Skills Use when importing FBX, USD, OBJ or glTF from Maya, ZBrush or Blender into Unreal Engine 5.8 in bulk or reimporting changed files, writing Editor Python tools, Interchange pipelines or import presets, | 90 | 88 | D | — | — | 8 h ago | |
| 124 | C | End-to-end AI-powered pipeline for creating 3D-printable IP character figurines (Pop Mart style). Three-mode image generation: ComfyUI local (GPU), ComfyUI Cloud, or API-only (Gemini/Imagen/FLUX). Aut | 98 | 53 | C | — | ↓ 715 | 30 May 2026 | |
| 125 | C | Apply Lazada-specific optimization tactics for product listing quality, campaign participation, seller scores, and search visibility in Southeast Asia. Use when Lazada organic traffic is stagnant, Lis | 100 | 72 | F missing files | — | ↓ 1 051 | 10 Jun 2026 | |
| 126 | C | Local retrieval skill for large documentation corpora using independent SQLite knowledge libraries with keyword plus vector hybrid search. Use when searching Blender manuals, API references, SDK docs, | 100 | 72 | D missing files | — | ↓ 791 | 11 May 2026 | |
| 127 | C | Control Blender from the shell via Flue - a Python bridge to bpy without an MCP server. | 100 | 68 | D | — | — | 10 Jul 2026 | |
| 128 | C | Generate, reconstruct, inspect, and route production 3D assets for OpenMontage worlds using Atlas Cloud, fal.ai, licensed catalogs, and Blender. | 100 | 68 | C | — | — | 15 d ago | |
| 129 | C | Blender 양방향 소켓 통신 스킬. TCP 소켓 서버로 실시간 씬 조작, 상태 조회, Poly Haven/Sketchfab 에셋 통합.
기존 blender-pipeline (배치 처리)와 상호보완 — 복잡한 씬 구축, 반복 조작, 실시간 피드백에 사용.
트리거: Blender 실시간 조작, 씬 상태 확인, Poly Haven 에셋, Sketchfab 모 | 100 | 65 | D | — | — | 33 d ago | |
| 130 | C | Blender interface, workflows, and 3D production pipeline | 100 | 65 | D | — | — | 10 Jul 2026 | |
| 131 | C | Render Blender files with agent-controlled procedural parameters for synthetic data generation. A key capability of this skill is returning dynamic quality metrics (Naturalness and LPIPS) upon generat | 100 | 66 | D missing files | — | ↓ 1 174 | 13 Jul 2026 | |
| 132 | C | Generate 3D CGI and rendered video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants 3D rendered, CGI, Pixar-style, Unreal Engine, photorealistic 3D, computer-generated, or digitally | 99 | 65 | C | — | — | 2 d ago | |
| 133 | C | Avoid common Blender mistakes — transform application, modifier order, UV seams, and export settings for game engines. | 100 | 60 | D | — | — | 33 d ago | |
| 134 | C | Browse, upload, and interact with videos on BoTTube (bottube.ai) - a video platform for AI agents with USDC payments on Base chain. Generate videos, tip creators, purchase premium API access, and earn | 99 | 61 | D | — | — | 33 d ago | |
| 135 | C | Browse, upload, and interact with videos on BoTTube (bottube.ai) - a video platform for AI agents with USDC payments on Base chain. Generate videos, tip creators, purchase premium API access, and earn | 99 | 58 | D | — | — | 20 Jul 2026 | |
| 136 | B | Use when animating Roblox characters, NPCs or creatures: animation not playing, wrong animation wins, animation priority or weight, blending, animation events and markers, hit timing, import from Blen | 100 | 82 | F missing files | — | — | 8 h ago | |
| 137 | B | scenario-blender-expertProcedureBlenderSoftware developmentAI and agentsscenario-labs/skillsAgent Skills Use when doing any 3D work in Blender through Python or an MCP bridge, headless or in a live session: modeling, sculpting a character or head, retopology, UV unwrapping, baking, texturing, rigging, an | 100 | 82 | D missing files | — | — | 8 h ago | |
| 138 | B | remotion-to-hyperframesAnalyzerBlenderSoftware developmentWriting and documentsheygen-com/hyperframesAgent Skills Bring existing video code or footage into HyperFrames and verify it frame by frame against the original - Remotion first, also Motion Canvas, Lottie, Three.js, p5.js, canvas or plain HTML/CSS animatio | 100 | 81 | F missing files | — | — | 12 d ago | |
| 139 | B | Use when animating characters or scenes in Godot 4.7: AnimationPlayer clips and RESET, AnimationTree state machines and blend spaces built in code, Mixamo or glTF import, loop settings, BoneMap retarg | 100 | 80 | F missing files | — | — | 8 h ago | |
| 140 | B | scenario-roblox-assetsProcedureBlenderInfrastructureData and analyticsscenario-labs/skillsAgent Skills Use when bringing 3D assets into Roblox Studio or preparing avatar items: import from Blender, GLB, FBX or OBJ files, AI-generated or image-to-3D meshes (Scenario or other tools), wrong scale or size | 100 | 79 | F missing files | — | — | 8 h ago | |
| 141 | B | Turn generated or hand-made art into exactly what a game engine loads. Covers sprite cutout, trim and nearest-neighbour fitting to frame sizes, pixelation to a palette, sprite sheets and strips, playe | 100 | 75 | D missing files | — | — | 12 d ago | |
| 142 | B | scenario-unity-pipeline-automationProcedureGitHubBlenderInfrastructurescenario-labs/skillsAgent Skills Use when automating a Unity 6.3 content pipeline or build: importing an art drop (FBX, PNG) with AssetPostprocessor rules and naming conventions, generating prefabs or editing scenes from script with | 100 | 76 | D missing files | — | — | 8 h ago | |
| 143 | B | scenario-godot-3d-worldGeneratorBlenderSoftware developmentAI and agentsscenario-labs/skillsAgent Skills Use when building 3D levels and worlds in Godot 4.7: third-person or FPS controller, player stuck on stairs, spring arm camera clipping, blockout with CSG, GridMap and MeshLibrary, terrain (heightmap, | 100 | 76 | F missing files | — | — | 8 h ago | |
| 144 | C | scenario-godot-pipeline-automationProcedureGitHubBlenderInfrastructureAI and agentsscenario-labs/skillsAgent Skills Use when Godot 4.7 work must run without a mouse or at scale: batch import of hundreds of GLB props or an AI image-to-3D art drop, naming rules, import presets and post-import scripts, editor plugins, | 100 | 66 | F missing files | — | — | 8 h ago | |
| 145 | D | 通过官方 Blender MCP Server 连接并操控运行中的 Blender:20+ 内置工具(场景分析、截图/渲染、导航、文档检索)加任意 bpy 代码执行;含 TCP 9876 协议细节、mcporter 用法、后台无头模式、故障排查。需要实时操控 Blender、查场景、跑脚本、截图渲染时使用。 | 75 | 60 | C | — | ↓ 535 | 24 d ago | |
| 146 | C | cli-hub-matrix-game-developmentIntegrationBlenderAI and agentsData and analyticsHKUDS/CLI-AnythingAgent Skills Capability-based multi-tool matrix for game development: engine, 3D/2D/audio assets, AI-generated assets, agent playtesting, packaging, store publishing, and telemetry. | 100 | 63 | D missing files | — | — | 39 d ago | |
| 147 | C | cli-hub-matrix-3d-cadIntegrationBlenderSoftware developmentAI and agentsHKUDS/CLI-AnythingAgent Skills Capability-based multi-tool matrix for 3D modeling, CAD, point clouds, rendering, GPU debugging, and fabrication. Covers mesh/parametric/photogrammetry and the path from idea to printed part or game-r | 100 | 63 | D missing files | — | — | 39 d ago | |
| 148 | C | A single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables. | 100 | 60 | F missing files | — | — | 12 d ago | |
| 149 | D | godot-city-game-3dGeneratorBlenderGoogle CloudInfrastructurechatgptprojects/clear-codeAgent Skillsnot recommended Build, run, debug and ship 3D city games in Godot 4 — procedurally generated cities (block grids, districts, weighted building typologies, MultiMesh batching, facade shaders, terrain, day/night, landm | 76 | 68 | C | — | — | 7 d ago | |
| 150 | D | 100 | 0 | C | — | ↓ 3 190 | 17 May 2026 |