SKILLEMALL.ai

Skill rating

40 368 skills. The A–F grade combines safety (60%) and quality (40%); tests add a bonus. The rating refreshes automatically from open catalogs.

40 368
#GradeSkillScore ▾SafetyQualityProcessTestsPopularityUpdated
1601A
Execute SQL queries, inspect Snowflake databases, schemas, tables, views, warehouses, and data pipeline resources. Use this skill when users want to query data, explore database structure, manage ware
9210079C↓ 597 ★ 269 Jun 2026
1602A
Downloads YouTube video transcripts/subtitles and cover images by URL or video ID. Supports multiple languages, translation, chapters, and speaker identification. Caches raw data for fast re-formattin
959989B↓ 2 69418 May 2026
1603A
National e-Invoice System (KSeF) accounting assistant in English. Use when working with KSeF 2.0 API, FA(3) invoices, Polish VAT compliance, e-invoice processing, payment matching, VAT registers (JPK_
9410086C↓ 2 334 ★ 111 May 2026
1604A
crawl the Vietnam nutrition provider page-by-page with scrapling-official and upload each raw provider record to Cloudflare R2 after fetch. use for provider-specific ingestion where the canonical data
9710092C↓ 83311 May 2026
1605A
Step-by-step contemplative problem-solving using Buddhist wisdom domains. Interactive dialogue where each step completes before proceeding. Use for complex problems, paradoxes, creative blocks requiri
9510088C↓ 1 351 ★ 111 May 2026
1606A
Battle-tested toolkit for Moltbook platform engagement. Use when: (1) Posting or commenting on Moltbook with built-in deduplication protection, (2) Scanning feeds for engagement opportunities and tren
9610091C↓ 1 41018 May 2026
1607A
Ensures alignment between user and Claude during feature/spec planning through a structured interview process. Use this skill when the user invokes /plan-interview before implementing a new feature,
9710092B↓ 82911 May 2026
1608A
控制小播鼠广播系统进行音频播放和广播通知。使用当用户需要向广播设备播放音频、设置音量、管理定时广播任务、或查看设备状态时。支持播放音频文件、URL播放、音量调节、设备管理、定时任务管理、文字转语音(TTS)广播等功能。Control xiaoboshu broadcast system for audio playback and notifications. Use when playing a
969991D↓ 1 42411 May 2026
1609A
Interactive guide for new OpenClaw users to set up and grow their agent. Two paths - Tool Path (automation, efficiency, getting things done) or Awakening Path (memory, personality, relationship, growt
9710093C↓ 81811 May 2026
1610A
Multi-Cursor orchestration for parallel task execution and AI council deliberation. Use when needing to run multiple Cursor agents in parallel, coordinate complex multi-step coding tasks, get diverse
959988C↓ 2 47217 May 2026
1611A
Complete job search intelligence system for anyone looking for work, changing careers, or trying to advance professionally. Trigger whenever someone needs help finding a job, writing a resume, prepari
9610089C↓ 1 56311 May 2026
1612A
Comprehensive kéfir batch management system with cycle tracking, intelligent reminders, grain health monitoring, and recipe management. Use when managing kéfir fermentation cycles, tracking grain heal
9610091C↓ 1 42117 May 2026
1613A
Extract and parse content from URLs. Triggers on: user provides a URL to extract content from, another skill needs to parse source material, "parse this URL", "extract content", "解析链接", "提取内容".
9710093C↓ 83311 May 2026
1614A
Retrieve paper metadata from arXiv using keyword queries and save results as JSONL (`papers/papers_raw.jsonl`). **Trigger**: arXiv, arxiv, paper search, metadata retrieval, 文献检索, 论文检索, 拉取元数据, 离线导入. **
9610091C↓ 1 37811 May 2026
1615A
Use when users ask for 老黄历/黄历/择日/宜忌/冲煞/干支/节气 explanations, or need a reproducible engineering workflow to compute calendar fields and derive traditional almanac recommendations.
9710092C↓ 83211 May 2026
1616A
Report phishing, malware, and scam URLs to Google Safe Browsing, NCSC (Swiss Cyber Security), and other abuse reporting services. Use when a user shares a suspicious/phishing URL and wants it reported
9710093B↓ 83111 May 2026
1617A
Manage tasks, set priorities, and track deadlines locally. Supports bilingual (EN/CN) documentation. 支持个人任务管理、优先级设定及到期提醒。100% private, no cloud sync. Use when organizing daily work, planning projects,
9210080D↓ 4 726 ★ 211 May 2026
1618A
Activate when: 'our best practices keep failing', 'experts disagree on the right answer', 'the old playbook isn't working', 'we're in crisis and don't know what to do first', 'best practice doesn't ap
969992C↓ 1 088 ★ 316 Jul 2026
1619A
Search and download related arXiv papers by topic plus date range, or from a seed paper title/id. Use when user asks to crawl related papers, collect arXiv articles, or bulk download PDFs into an arxi
9610090C↓ 797 ★ 111 May 2026
1620A
Executive scheduling assistant for meeting coordination (email, calendar, venues, confirmations).
9510088C↓ 781 ★ 311 May 2026
1621A
Design, configure, and give identity to a companion AI agent running alongside a primary agent. A companion is a second mind in the same house — different model, different tone, same workspace, its ow
9710092D↓ 91423 Jul 2026
1622A
Full automated memory pipeline for OpenClaw agents. Scribe session transcripts into structured daily memory files, ingest them into Supermemory for semantic recall, and retrieve enriched context at se
979993C↓ 85418 May 2026
1623A
Get today's NBA game schedule, live scores, final results, and current season standings. Use when the user asks about NBA games today, live NBA scores, game results, NBA standings, team records, or an
9710092C↓ 82611 May 2026
1624A
Shared Meta Ads skill for OpenClaw agents. Analyze Meta (Facebook and Instagram) ad accounts, campaigns, ad sets, ads, insights, and lead-form data with a production-safe read-first workflow. Use when
9510087B↓ 1 202 ★ 111 May 2026
1625A
Direct dating and matchmaking workflow via curl against the dating HTTP API. Use when users ask to make friends, find a partner, date, run matchmaking, xiangqin, update a dating profile, upload profil
9610089C↓ 1 39617 May 2026
1626A
Search and download licensed music from Trackyard's AI-powered catalog. Use for finding background music for videos, social content, podcasts, or any project needing royalty-free tracks. Supports natu
9610089C↓ 1 38611 May 2026
1627A
Search and retrieve royalty-free media from Pexels (photos/videos), Pixabay (images/videos), Freesound (audio effects), and Jamendo (music/BGM). Use when the user needs to find stock photos, illustrat
9610091C↓ 1 40331 May 2026
1628A
Light and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add ambient/hemisphere/directional/point/spot lights, turn on shadow maps, and use an environm
9510088C★ 9966 d ago
1629A
Find and fix game performance problems methodically — measure with the engine profiler first, reason about the frame-time budget, locate the CPU-vs-GPU bottleneck, then apply the right fix: object poo
9510088C★ 9966 d ago
1630A
Use Phaser 4 Arcade Physics: enable the world, give sprites bodies, set velocity/acceleration/gravity, and resolve collisions with colliders, overlaps, groups, and world bounds. Use when a Phaser game
9510088C★ 9966 d ago
1631A
Persist player data in Roblox with DataStoreService: GetDataStore, GetAsync/ SetAsync/UpdateAsync/IncrementAsync wrapped in pcall, load-on-join and save-on-leave plus BindToClose, retries, and Ordered
9510088C★ 9966 d ago
1632A
Stand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, and OrbitControls. Use when start
9510088C★ 9966 d ago
1633A
Write game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GL
9510088C★ 9966 d ago
1634A
Architect Unity 6.3 LTS data and decoupling with ScriptableObjects: config/data assets, shared runtime variables, event channels, and runtime sets/registries. Use when designing data-driven systems, r
9510088C★ 9966 d ago
1635A
Set up player input in Unreal Engine 5 with Enhanced Input: Input Actions, Input Mapping Contexts, modifiers and triggers, adding the mapping context, and binding actions by ETriggerEvent. Use when wi
9510088D★ 9966 d ago
1636A
Tune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and coll
9510088C★ 9966 d ago
1637A
Build and ship Unity 6.3 LTS players: build settings and scenes, player/quality settings, the IL2CPP vs Mono scripting backend, managed code stripping, scripted BuildPipeline.BuildPlayer, and CI/headl
9510088C★ 9966 d ago
1638A
Architect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and persistence, multi-device support (keyboard, gamepad, touch), analog deadzones, and f
9510088C★ 9966 d ago
1639A
Set up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based
9510088C★ 9966 d ago
1640A
Structure and debug a LÖVE (Love2D) game in Lua: the love.load/update/draw loop, delta-time movement, input, and screen states. Use when building a LÖVE 11.x game (main.lua, conf.lua, .love).
9510088C★ 9966 d ago
1641A
Structure a pygame (pygame-ce) game in Python: the init/event/update/draw loop, delta-time movement, Surface/Rect blitting, keyboard/mouse input, and Sprite/Group management with collision. Use when b
9510088D★ 9966 d ago
1642A
Script a Roblox experience in Luau: get services, create and parent Instances, connect events, run server Scripts vs client LocalScripts, and communicate across the client/server boundary with RemoteE
9510088C★ 9966 d ago
1643A
Implement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine
9510088C★ 9966 d ago
1644A
Design and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the critical path, and encounter design.
9510088C★ 9966 d ago
1645A
Structure a Godot 4.7 project with the scene tree and node composition: build reusable scenes, instance PackedScenes at runtime, navigate the tree safely, and register autoload singletons. Use when de
9510088D★ 9966 d ago
1646A
Wire player input in Unity 6.3 LTS with the Input System package: Input Actions, action maps, the PlayerInput component, and reading values via callbacks or polling. Use when the project has a .inputa
9510088C★ 9966 d ago
1647A
Implement 2D kinematic character movement in Godot 4.7 with CharacterBody2D and move_and_slide(): platformer run/jump with gravity, top-down 8-direction motion, slope handling, and reading collisions.
9510088C★ 9966 d ago
1648A
Set up and debug a Phaser 4 game: the Game config, the Scene lifecycle (init/preload/create/update), the asset loader, cameras, and cross-scene communication. Use when building or debugging a Phaser g
9510088C★ 9966 d ago
1649A
Structure a Bevy app around its Entity Component System: build the App with plugins, define Component/Resource types, write systems with Query/Res/Commands, filter and order systems, and use the Time
9510088C★ 9966 d ago
1650A
Animate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. call and signal tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short pro
9510088D★ 9966 d ago