SKILLEMALL.ai

Skill rating

113 069 skills. The A–F grade combines safety (60%) and quality (40%); tests add a bonus. The rating refreshes automatically from open catalogs.

113 069
#GradeSkillScore ▾SafetyQualityProcessTestsPopularityUpdated
6301A
Meta-skill for orchestrating end-to-end feature development from persona research through deployed, tested code — coordinating skills, commands, and agents across every stage. Use when building a new
9410084C↓ 1 571 ★ 211 May 2026
6302A
Extract and analyze content from video ads using Gemini Vision AI. Supports frame extraction, OCR text detection, audio transcription, and AI-powered scene analysis. Use when analyzing video creative
9410084C↓ 2 235 ★ 111 May 2026
6303A
Intercept and authorize outgoing machine-to-machine payments (x402 or similar) using @valiron/sdk trust decisions on the counterparty agent before payment execution. Use when implementing payment midd
9510087B↓ 1 383 ★ 111 May 2026
6304A
Retrieve paper metadata from arXiv using keyword queries and save results as JSONL (`papers/papers_raw.jsonl`). **Trigger**: arXiv, arxiv, paper search, metadata retrieval, 文献检索, 论文检索, 拉取元数据, 离线导入. **
9610091C↓ 1 37811 May 2026
6305A
Look up geographic location and network information for any IPv4 or IPv6 address using the apipick IP Geolocation API. Returns country, continent, city, latitude/longitude, timezone, currency, ISP, an
9610091B↓ 1 46111 May 2026
6306A
Use when users ask for 老黄历/黄历/择日/宜忌/冲煞/干支/节气 explanations, or need a reproducible engineering workflow to compute calendar fields and derive traditional almanac recommendations.
9710092C↓ 83211 May 2026
6307A
Report phishing, malware, and scam URLs to Google Safe Browsing, NCSC (Swiss Cyber Security), and other abuse reporting services. Use when a user shares a suspicious/phishing URL and wants it reported
9710093B↓ 83111 May 2026
6308A
销售线索研究助手 | Sales Lead Research Assistant. 识别高质量销售线索 | Identify high-quality sales leads. 分析目标公司、提供联系策略 | Analyze target companies, provide contact strategies. 触发词:销售线索、lead research、客户开发.
9410084C↓ 1 585 ★ 217 May 2026
6309A
Add, fix, or optimize schema markup and structured data. Use when the user mentions schema markup, structured data, JSON-LD, rich snippets, schema.org, FAQ schema, product schema, review schema, or br
9510088C↓ 2 48811 May 2026
6310A
Use PoYo AI Nano Banana for general image generation and image editing across many aspect ratios through the `https://api.poyo.ai/api/generate/submit` endpoint. Use when a user wants prompt-based imag
959990C↓ 1 565 ★ 19 Jul 2026
6311A
Automatically discover and route relevant installed skills for the current task, plus run a daily skill audit. Use when you want pre-task skill matching across installed skills, heartbeat-based daily
9610091C↓ 779 ★ 111 May 2026
6312A
Parallel autonomous ML research agents with a Director, git worktrees for per-agent experiment branches, a Skills library for validated technique reuse, a Synthesizer that distills collective knowledg
969794D↓ 803 ★ 111 May 2026
6313A
Automated Hinge dating profile liker using Android emulator + Gemini vision AI. Scrolls through full profiles, analyzes attractiveness with AI, likes the best photo/prompt with witty comments, skips o
9610090B↓ 1 43218 May 2026
6314A
Apple Music integration via AppleScript (macOS) or MusicKit API
9210081D↓ 3 737 ★ 318 May 2026
6315A
Perform a thorough client-side / browser-facing security assessment of a target web application. Use this skill whenever the user asks to pentest, audit, or review the security of a website or web app
949692C↓ 1 260 ★ 317 May 2026
6316A
Convert story synopses or single-scene descriptions into high-quality text-to-image prompts. Two modes: (1) multi-scene - a story outline is split into multiple coherent scenes, each with its own prom
9610091B↓ 777 ★ 111 May 2026
6317A
Multi-format encoder, decoder, and hasher supporting Base64, Base64URL, Base32, Hex, URL-encoding, HTML entities, ROT13, Binary, and ASCII85. Also computes MD5, SHA-1, SHA-256, SHA-512, and SHA3-256 h
9710092C↓ 82611 May 2026
6318A
When the user wants to implement, optimize, or audit favicon and app icons. Also use when the user mentions "favicon," "app icon," "browser icon," "touch icon," "PWA icon," "favicon sizes," "apple-tou
9710092B↓ 82711 May 2026
6319A
Manage tasks, set priorities, and track deadlines locally. Supports bilingual (EN/CN) documentation. 支持个人任务管理、优先级设定及到期提醒。100% private, no cloud sync. Use when organizing daily work, planning projects,
9210080D↓ 4 726 ★ 211 May 2026
6320A
Use this skill when the user wants to install NoUI skills, get started with NoUI, see which NoUI skills are available, or add NoUI to their agent. Triggers on "install NoUI", "get started with NoUI",
9610089C↓ 800 ★ 111 May 2026
6321A
Work with Promptfoo for local, repeatable LLM evals and red-team testing. Use when a request explicitly involves Promptfoo, `promptfooconfig.yaml`, Promptfoo CLI commands (`promptfoo eval`, `validate`
9610091C↓ 799 ★ 111 May 2026
6322A
Crawl and read documentation websites using DocsForAI. Use when you need to learn a new library, framework, or tool by reading its official docs; when you want to look up how something works from docu
9610089C↓ 775 ★ 111 May 2026
6323A
Searchable knowledge base that captures and cross-references everything users share. Auto-triggers when user shares ANY URL (article, tweet, thread, repo, video, paper). Saves structured summaries wit
9610090B↓ 1 42617 May 2026
6324A
Generate Instagram-ready card news (카드뉴스) image sets. Use when creating a series of 5 slide images from a topic — includes content planning, image generation via nano-banana-pro, PNG→JPG conversion, c
9610091C↓ 1 38718 May 2026
6325A
Betting analysis — odds conversion, de-vigging, edge detection, Kelly criterion, arbitrage detection, parlay analysis, and line movement. Pure computation, no API calls. Works with odds from any sourc
9710093C↓ 84711 May 2026
6326A
Activate when: 'our best practices keep failing', 'experts disagree on the right answer', 'the old playbook isn't working', 'we're in crisis and don't know what to do first', 'best practice doesn't ap
969992C↓ 1 088 ★ 316 Jul 2026
6327A
Search and download related arXiv papers by topic plus date range, or from a seed paper title/id. Use when user asks to crawl related papers, collect arXiv articles, or bulk download PDFs into an arxi
9610090C↓ 797 ★ 111 May 2026
6328A
Zero-trust email triage — prioritize inbox by sender trust tier, not arrival order. Surfaces paying customers immediately, batches newsletters, and applies an exception lane for unknown senders with o
9610089D↓ 798 ★ 111 May 2026
6329A
Use to generate World Cup football conversation kits from standardized match input and notification retrieval. It supports prep for fan-group chats, in-person viewing, social posts, or selected module
10010099B↓ 33117 Jul 2026
6330A
Build a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoi
9510088C★ 1 0307 d ago
6331A
Light and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add ambient/hemisphere/directional/point/spot lights, turn on shadow maps, and use an environm
9510088C★ 1 0307 d ago
6332A
Find and fix game performance problems methodically — measure with the engine profiler first, reason about the frame-time budget, locate the CPU-vs-GPU bottleneck, then apply the right fix: object poo
9510088C★ 1 0307 d ago
6333A
Use Phaser 4 Arcade Physics: enable the world, give sprites bodies, set velocity/acceleration/gravity, and resolve collisions with colliders, overlaps, groups, and world bounds. Use when a Phaser game
9510088C★ 1 0307 d ago
6334A
Persist player data in Roblox with DataStoreService: GetDataStore, GetAsync/ SetAsync/UpdateAsync/IncrementAsync wrapped in pcall, load-on-join and save-on-leave plus BindToClose, retries, and Ordered
9510088C★ 1 0307 d ago
6335A
Stand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, and OrbitControls. Use when start
9510088C★ 1 0307 d ago
6336A
Write game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GL
9510088C★ 1 0307 d ago
6337A
Architect Unity 6.3 LTS data and decoupling with ScriptableObjects: config/data assets, shared runtime variables, event channels, and runtime sets/registries. Use when designing data-driven systems, r
9510088C★ 1 0307 d ago
6338A
Build branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner
9510088C★ 1 0307 d ago
6339A
Write Unity 6.3 LTS C# gameplay scripts: the MonoBehaviour lifecycle (Awake/OnEnable/Start/Update/FixedUpdate/LateUpdate), GameObject and component access, coroutines, and Inspector serialization. Use
9510088C★ 1 0307 d ago
6340A
Build NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators, services, and running the tree from an AIController. Use when creating enemy/NPC
9510088C★ 1 0307 d ago
6341A
Set up player input in Unreal Engine 5 with Enhanced Input: Input Actions, Input Mapping Contexts, modifiers and triggers, adding the mapping context, and binding actions by ETriggerEvent. Use when wi
9510088D★ 1 0307 d ago
6342A
Build a PixiJS v8 render layer: create the async Application, load textures with Assets, compose the scene graph with Container and Sprite, drive the ticker loop, wire pointer events, and group draws
9510088C★ 1 0307 d ago
6343A
Build game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person look; plus multi-target framing a
9510088D★ 1 0307 d ago
6344A
Tune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and coll
9510088C★ 1 0307 d ago
6345A
Generate game content procedurally — seeded deterministic RNG, value/Perlin/ Simplex noise for terrain and heightmaps, grid dungeon generation (rooms + corridors, BSP, random walk), and weighted loot/
9510088C★ 1 0307 d ago
6346A
Build event-driven, decoupled Godot 4.7 gameplay with signals and node groups: declare and emit custom signals, connect with Callables (incl. bind/one-shot), and broadcast to many nodes via groups and
9510088D★ 1 0307 d ago
6347A
Build and ship Unity 6.3 LTS players: build settings and scenes, player/quality settings, the IL2CPP vs Mono scripting backend, managed code stripping, scripted BuildPipeline.BuildPlayer, and CI/headl
9510088C★ 1 0307 d ago
6348A
Write Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.
9510088C★ 1 0307 d ago
6349A
Architect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and persistence, multi-device support (keyboard, gamepad, touch), analog deadzones, and f
9510088C★ 1 0307 d ago
6350A
Set up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based
9510088C★ 1 0307 d ago